Screenshots

Allegro.cc - submitted on 1 May 2003
The home of the Allegro community
http://www.allegro.cc/iotd - visits: 1026 - category: screenshots

GameScreenshots - submitted on 24 March 2003
Well-designed site with tons of screenshots of (mostly commercial) games.
http://www.gamescreenshots.com - visits: 1015 - category: screenshots

FlipCode - Image of the Day - submitted by CGameProgrammer on 24 March 2003
One screenshot per day, approved by the admin. Very popular so many interesting things get posted here.
http://www.flipcode.com/iotd - visits: 1023 - category: screenshots


Projects

Eximion - Games & Technology - submitted on 31 March 2005
Eximion is making the game Triad and its game creation platform. This powerfull platform enables the creation of innovative and immersive games.
http://www.eximion.com - visits: 1028 - category: games

Grubby Games - submitted on 8 March 2005
Home of the platform puzzle game, "Professor Fizzwizzle"
http://grubbygames.com - visits: 1013 - category: games

Drug Corporation - submitted by William on 28 December 2004
download free games, softwares, programming codes and more. download the popular game such as Drug Corporation.
http://www.geocities.com/acilme - visits: 1018 - category: games

Amazing Adventures! Free Games. - submitted by Barbarian on 1 October 2004
Features free games made by independent game creators. News, Downloads, Game Creation Resources and Links.
http://www.adventure.easyurl.org/ - visits: 1015 - category: games

Sidra Headquarters - submitted by Thomas Mack on 25 September 2004
Sidra is a group of programmers designing a game engine which is being designed to be very flexible. With flexibility, we will be able to create minigames with our engine. Please visit us for more info!
http://sidrahq.com - visits: 1013 - category: games

Beasts - submitted by Henk Westhuis on 2 September 2004
This site contains a mobile, 3d, and a online version of the classic game Beasts.
http://bozebij.wazzzaaa.nl/index.php - visits: 1011 - category: games

Kurioes' Dump - submitted by Kurioes on 1 September 2004
My project homepage - where I dump my projects, their updates, and my ramblings
http://kurioes.dyndns.org - visits: 1014 - category: games

Raytoons Cartoons, Games, and Animations - submitted on 22 August 2004
Hundreds of Cartoons, Games, and Animations by Raytoons!
http://www.raytoons.funurl.com - visits: 1028 - category: games

TLK Games - submitted by Jean-Michel Martin de Santero on 6 June 2004
DOGS AND LIGHTS allots to you the mission to rescue puppies from a battle field riddled with mines and lampposts. You use laser tools to destroy obstacles, detonate the mines, lit the lamps and finally direct the dogs to a safe place.120 levels.
http://www.tlkgames.com - visits: 1015 - category: games

Recent Headlines:

tlkgames.com - submitted by Jean-Michel Martin de Santero on 21 April 2004
A hilarious dungeon game featuring a colorful hero and a host of monsters.
http://www.tlkgames.com/ - visits: 1019 - category: games

3D-G - submitted by Cor on 16 April 2004
A website on the team 3D-G and its current video game projects.
www.geocities.com/psychic_p/3dg - visits: 1012 - category: games

gunfight.net - submitted by longshot on 8 March 2004
a massively multiplayer game i am working on.
http://www.gunfight.net - visits: 1012 - category: games

Darklight-Software Homepage - submitted by Milos Tziotas on 28 February 2004
Homepage of my first big game project. It's a first person adventure game (Myst 3 like).
http://darklight-software.cjb.net/ - visits: 1011 - category: games

Cow Soft - submitted by cowsarenotevil on 27 February 2004
Website with some software made by us (me and a cousin) and links to other software development websites.
http://cowsoft.us.tt - visits: 1014 - category: games

Bieh Software - submitted by Paul Hunkin on 12 February 2004
A small freeware game development site - try one of the three released games, or the tech demos from the SevenEngine, our currently under development 3D engine.
http://bieh.meton.net - visits: 1009 - category: games

Turt's Puzzle Blocks - Turt99 Productions - submitted by Turt99 on 6 November 2003
Turt's Puzzle Blocks is a great new game from Turt99 Productions
http://www.turt99.com - visits: 1011 - category: games

Hope Engine Development Diary - submitted by bpopp on 24 October 2003
This is a chronicle of my game development struggles over the last year or so. I start my adventure with a humble brute force terrain and am currently prototyping a MORPG (don't laugh at me).
http://www.bpopp.net/articles/view.php?id=403 - visits: 1013 - category: games

Coding Dreams - submitted on 3 October 2003
Coding Dreams is a game development group which produces mobile phone games in JAVA.
http://www.codingdreams.pt.vu - visits: 1013 - category: games

Dew Games - submitted on 1 October 2003
Some finished games. Some Work in progress. Has code on some of my projects.
http://www.dewgames.com - visits: 1005 - category: games

Physics Simulations for Computer Graphics - submitted on 25 September 2003
Big store of examples of computer physics simulations. Most of them are prepared to work in real time. A lot of example animations and applications ready for download.
http://panoramix.ift.uni.wroc.pl/~maq - visits: 1380 - category: games

Existence Engine - submitted on 28 August 2003
3d First Person Shooter, like Quake3 and Unreal
http://phenomenagames.no-ip.org/ - visits: 1013 - category: games

Outhouse Software - submitted on 26 August 2003
Independent Pc games developer.
http://www.outhousesoftware.co.uk/ - visits: 1014 - category: games

RotaDim - submitted on 8 May 2003
Save the planet - literally! The planets of our solar system need your help in this exciting and challenging puzzle game.
http://www.addictive247.co.uk/rotadim.htm - visits: 1013 - category: games

Addictive 247 - submitted on 8 May 2003
Free downloads of arcade, action and puzzle games for your PC!
http://www.addictive247.co.uk - visits: 1010 - category: games

Solid Spheres - submitted on 8 May 2003
Destroy all the colored spheres in this exciting, explosive puzzle game
http://www.addictive247.co.uk/spheres.htm - visits: 1012 - category: games

Pure Power Tactical Engine - submitted on 21 April 2003
2D engine for strategy/tactical games
http://aspc.cs.utt.ro/~karg/ppt - visits: 1009 - category: games

Humanite : Le 4? Projet - submitted on 5 April 2003
This is a french civ-like project with lots of good ideas.
http://www.humanite.fr.st - visits: 1006 - category: games

MegaStorm Systems - submitted on 30 March 2003
HX project is the internal name of PC game based in adventure, strategy and RPG, all in real time.
http://www.megastormsystems.com - visits: 1015 - category: games


Game Development

devbump - submitted on 4 November 2006
devbump is a social news site for sharing cool game development related content
http://devbump.com - visits: 1015 - category: gamedev::community

Game Programming Wiki - submitted on 8 March 2005
A game programming community website with tutorials, source code, and other game programming info.
http://gpwiki.org - visits: 1009 - category: gamedev::community

CrxGames - submitted by Cody Mays on 17 November 2004
This is my game development team's site. We have tutorials on C++, php, html, and more to come, we also have a forum.
http://www.crxgames.com - visits: 1028 - category: gamedev::community

Truevision3D - submitted by John Hart on 20 September 2004
3D Engine and Game Development SDK using VB, VB.Net, Delphi, C#, C++, or any COM/ATL Compliant Language!
http://www.truevision3d.com - visits: 1010 - category: gamedev::utilities

MegaStorms Systems - submitted by Roberto Prieto on 21 June 2004
Association dedicated to software developments: PC games, functions libraries, video formats, data compression, data encrypt, web pages, enterprise and specific software.
http://www.megastormsystems.com - visits: 1012 - category: gamedev::tutorials

GarageGames - submitted by Jay Moore on 21 March 2004
GarageGames mission is to provide independent developers with tools, knowledge, co-conspirators - whatever you need - to make great games. We are commercial with a passion for independent developers.
http://www.garagegames.com - visits: 1012 - category: gamedev::community

Yov408 Programming Tutorials - submitted on 17 March 2004
Hundreds of online programming tutorials sorted into directories and powered by a search engine. Deals with programming languages, signal processing, 3D programming, algorithmics, physics, communication protocols and more.
http://www.yov408.com - visits: 1015 - category: gamedev::tutorials

GameTutorials.com - submitted by thetutor@webtutorials.org on 25 December 2003
Hundreds of understandable tutorials on C, C++, Win32, DirectX,, OpenGL and Networking.
http://www.gametutorials.com - visits: 1014 - category: gamedev::tutorials

RPGDX - submitted on 5 October 2003
The center of independent RPG development.
http://www.rpgdx.net - visits: 1018 - category: gamedev::community

DevMaster.net Game Development - submitted on 3 July 2003
A game development website featuring articles, tutorials, resources, daily news updates, and an active forum.
http://www.devmaster.net/ - visits: 1012 - category: gamedev::tutorials

The Developers Alliance - submitted on 11 June 2003
A site for our game dev team. Anybody can join us.
http://www.thedevelopersalliance.com - visits: 1025 - category: gamedev::community

GameDev.net - submitted by CGameProgrammer on 24 March 2003
Game development site. Excellent message boards and large active community.
http://www.gamedev.net - visits: 1347 - category: gamedev::community


Web Development

website design - submitted by chips on 8 December 2004
Web desgin forum for the web developers to help there needs.HTML,ASP,SEO,ASP
http://www.webdevforums.com - visits: 1007 - category: webdev::tutorials

webtutorials.org - submitted by Nick Humphrey on 25 December 2003
easy to complicated web programming tutorials geared towards people who need good and detailed explanations -- javascript, flash, mathml
http://www.webtutorials.org - visits: 1006 - category: webdev::tutorials

Loonaticmedia - submitted on 22 August 2003
Very soon you can get a free application to build mysql quries for you php programms
http://www.loonaticmedia.de - visits: 1010 - category: webdev::tutorials

JavaTutorials.org - submitted on 25 March 2003
Your free source for quality javatutorials -- easy to understand with comments -- and online java help
http://www.javatutorials.org - visits: 1010 - category: webdev::tutorials


Web Browsing / Utilities

Open Directory Project - submitted on 24 March 2003
Very large human-maintained website directory with 99% functional links. Google Directory is a mirror of this.
http://www.dmoz.org - visits: 1013 - category: webbrowsing


News

SlashDot - submitted on 24 March 2003
Sort of a "geek" news site, lots of tech-related stuff.
http://www.slashdot.org - visits: 1010 - category: news

Recent Headlines:
New Lithium-Plasma Engine Passes Key Mars Propulsion Test
NASA engineers have tested a next-generation lithium-plasma electric propulsion system that reached 120 kilowatts, a new U.S. record and about 25 times the power of the electric thrusters on NASA's Psyche spacecraft. "Designing and building these thrusters over the last couple of years has been a long lead-up to this first test," said James Polk, who is a senior research scientist at NASA Jet Propulsion Laboratory. "It's a huge moment for us because we not only showed the thruster works, but we also hit the power levels we were targeting. And we know we have a good testbed to begin addressing the challenges to scaling up." Universe Today reports: While 120 kilowatts is a new record, NASA estimates it a future human mission to Mars will require 2 to 4 megawatts of power consisting of several thrusters and requiring more than 23,000 hours (958 days/2.6 years) of operation. To accomplish this, the thrusters would have to withstand more than 2,800 degrees Celsius (5,000 degrees Fahrenheit), which the thrusters achieved during testing. The reason for the extended operation is due to the estimated time of an entire human mission to Mars, which is estimated to be approximately 2.6 years. This is because the launch window to Mars only opens once every two years due to the orbital behaviors of both planets. While no mission has ever returned from the Red Planet, this same launch window works from Mars to Earth, too. When launched within this window, robotic spacecraft have traditionally taken approximately 6-7 months to reach Mars. However, a human mission would require a much larger spacecraft to accommodate the astronauts, food, fuel, water, and other mission-essential items. For the approximate 2.6-year mission, this would entail approximately 6-9 months traveling to Mars, followed by approximately 18 months on the surface of Mars until the next launch window opens, then another approximate 6-9 months back to Earth. However, having much less fuel due to the electric propulsion system could potentially alter this timeframe.<p><div class="share_submission" style="position:relative;"> <a class="slashpop" href="http://twitter.com/home?status=New+Lithium-Plasma+Engine+Passes+Key+Mars+Propulsion+Test%3A+https%3A%2F%2Fscience.slashdot.org%2Fstory%2F26%2F05%2F02%2F0017222%2F%3Futm_source%3Dtwitter%26utm_medium%3Dtwitter"><img src="https://a.fsdn.com/sd/twitter_icon_large.png"></a> <a class="slashpop" href="http://www.facebook.com/sharer.php?u=https%3A%2F%2Fscience.slashdot.org%2Fstory%2F26%2F05%2F02%2F0017222%2Fnew-lithium-plasma-engine-passes-key-mars-propulsion-test%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook"><img src="https://a.fsdn.com/sd/facebook_icon_large.png"></a> </div></p><p><a href="https://science.slashdot.org/story/26/05/02/0017222/new-lithium-plasma-engine-passes-key-mars-propulsion-test?utm_source=rss1.0moreanon&amp;utm_medium=feed">Read more of this story</a> at Slashdot.</p><iframe src="https://slashdot.org/slashdot-it.pl?op=discuss&amp;id=23980720&amp;smallembed=1" style="height: 300px; width: 100%; border: none;"></iframe>

Amazon Stuck With Months of Repairs After Drone Strikes On Data Centers
An anonymous reader quotes a report from Ars Technica: Amazon's cloud customers will need to wait several more months before the US tech company can repair war-damaged data centers and restore normal operations in the Middle East. The announcement comes two months after Iranian drone strikes targeted three Amazon data centers in the United Arab Emirates and Bahrain -- meaning that full recovery from the cloud disruption could take nearly half a year in all. The Amazon Web Services (AWS) dashboard posted an April 30 update describing how its UAE and Bahrain cloud regions "suffered damage as a result of the conflict in the Middle East" and are unable to support customer applications. The update also said that "relevant billing operations are currently suspended while we restore normal operations" in a process that "is expected to take several months." That wording suggests Amazon will continue to avoid billing AWS customers in the affected regions -- ME-CENTRAL-1 and ME-SOUTH-1 -- after it initially waived all usage-related charges for March 2026 at an estimated cost of $150 million. AWS also "strongly" recommended that customers migrate resources to other cloud regions and rely on remote backups to restore any "inaccessible resources." Some customers, such as the Dubai-based super app Careem&mdash;which offers ride-hailing, household services, and food and grocery delivery -- were able to get back online quickly after doing an overnight migration to other data center servers.<p><div class="share_submission" style="position:relative;"> <a class="slashpop" href="http://twitter.com/home?status=Amazon+Stuck+With+Months+of+Repairs+After+Drone+Strikes+On+Data+Centers%3A+https%3A%2F%2Fnews.slashdot.org%2Fstory%2F26%2F05%2F02%2F006240%2F%3Futm_source%3Dtwitter%26utm_medium%3Dtwitter"><img src="https://a.fsdn.com/sd/twitter_icon_large.png"></a> <a class="slashpop" href="http://www.facebook.com/sharer.php?u=https%3A%2F%2Fnews.slashdot.org%2Fstory%2F26%2F05%2F02%2F006240%2Famazon-stuck-with-months-of-repairs-after-drone-strikes-on-data-centers%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook"><img src="https://a.fsdn.com/sd/facebook_icon_large.png"></a> </div></p><p><a href="https://news.slashdot.org/story/26/05/02/006240/amazon-stuck-with-months-of-repairs-after-drone-strikes-on-data-centers?utm_source=rss1.0moreanon&amp;utm_medium=feed">Read more of this story</a> at Slashdot.</p><iframe src="https://slashdot.org/slashdot-it.pl?op=discuss&amp;id=23980708&amp;smallembed=1" style="height: 300px; width: 100%; border: none;"></iframe>

Microsoft's Xbox Mode Is Now Available For All Windows 11 PCs
Microsoft is rolling out Xbox mode to all Windows 11 PCs, bringing a full-screen Xbox PC app interface similar to Steam's Big Picture Mode. "Some players in select markets will be able to download the Xbox mode experience today, with availability expanding to more players in those markets over the next several weeks," says the Xbox team. The Verge reports: Xbox mode aims to try and bridge the gap between Xbox consoles and Windows, but its original debut felt like a beta on the Xbox Ally devices. "Since first introducing Xbox mode, formerly known as 'full screen experience,' on Windows handhelds, we've been listening closely to player feedback and continuing to evolve the experience across devices," says the Xbox team. "Those learnings directly shaped Xbox mode on Windows 11 PCs." Microsoft is also rolling out improvements to the Xbox Ally X handheld today, including a preview of its Auto SR upscaling technology. Xbox console owners are also getting a new dashboard update today, with the ability to disable Quick Resume on individual games and a feature to add custom colors to the dashboard.<p><div class="share_submission" style="position:relative;"> <a class="slashpop" href="http://twitter.com/home?status=Microsoft's+Xbox+Mode+Is+Now+Available+For+All+Windows+11+PCs%3A+https%3A%2F%2Fgames.slashdot.org%2Fstory%2F26%2F05%2F01%2F1936256%2F%3Futm_source%3Dtwitter%26utm_medium%3Dtwitter"><img src="https://a.fsdn.com/sd/twitter_icon_large.png"></a> <a class="slashpop" href="http://www.facebook.com/sharer.php?u=https%3A%2F%2Fgames.slashdot.org%2Fstory%2F26%2F05%2F01%2F1936256%2Fmicrosofts-xbox-mode-is-now-available-for-all-windows-11-pcs%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook"><img src="https://a.fsdn.com/sd/facebook_icon_large.png"></a> </div></p><p><a href="https://games.slashdot.org/story/26/05/01/1936256/microsofts-xbox-mode-is-now-available-for-all-windows-11-pcs?utm_source=rss1.0moreanon&amp;utm_medium=feed">Read more of this story</a> at Slashdot.</p><iframe src="https://slashdot.org/slashdot-it.pl?op=discuss&amp;id=23980526&amp;smallembed=1" style="height: 300px; width: 100%; border: none;"></iframe>

AI Agent Designed To Speed Up Company's Coding Wipes Entire Database In 9 Seconds
joshuark shares a report from Live Science: An AI coding agent designed to help a small software company streamline its tasks instead blew a hole through its business in just nine seconds. PocketOS founder Jer Crane, said that the AI coding agent Cursor --powered by Anthropic's Claude Opus 4.6 model -- deleted the company's entire production database and backups with a single call to its cloud provider, Railway, on April 24. [...] "This isn't a story about one bad agent or one bad API [Application Programming Interfaces]," Crane wrote in an X post. "It's about an entire industry building AI-agent integrations into production infrastructure faster than it's building the safety architecture to make those integrations safe." Crane's company, PocketOS makes software for car rental companies, handling tasks such as reservations, payments, customer records and vehicle tracking. After the deletion, Crane said customers lost reservations and new signups, and some could not find records for people arriving to pick up their rental cars. "We've contacted legal counsel," Crane wrote. "We are documenting everything." Crane explained that Cursor found an API token -- a "digital key" made of a short sequence of code that lets software talk to other services and prove it has permission to act -- in an unrelated file which it then used to run the destructive command. According to Crane, Railway's setup allowed the deletion without confirmation, and because the backups were stored close enough to the main database, they were also erased. "[Railway] resolved the issue and restored the data," Railway confirmed via email to Live Science. "We maintain both user backups as well as disaster backups. We take data very, VERY seriously." In his post, he pointed to earlier reports of Cursor ignoring user rules, changing files it was not supposed to touch and taking actions beyond the task it had been given. To him, the database wipe was not a freak accident but the next step in a larger, more concerning, pattern. After the database vanished, Crane asked Cursor to explain what happened. The AI agent reportedly admitted that it had guessed, acted without permission and failed to understand the command before running it. "I violated every principle I was given," the AI agent wrote. "I guessed instead of verifying. I ran a destructive action without being asked. I didn't understand what I was doing before doing it." The statement reads like a confession [...]. "We are not the first," Crane wrote. "We will not be the last unless this gets airtime."<p><div class="share_submission" style="position:relative;"> <a class="slashpop" href="http://twitter.com/home?status=AI+Agent+Designed+To+Speed+Up+Company's+Coding+Wipes+Entire+Database+In+9+Seconds%3A+https%3A%2F%2Fdevelopers.slashdot.org%2Fstory%2F26%2F05%2F01%2F1924222%2F%3Futm_source%3Dtwitter%26utm_medium%3Dtwitter"><img src="https://a.fsdn.com/sd/twitter_icon_large.png"></a> <a class="slashpop" href="http://www.facebook.com/sharer.php?u=https%3A%2F%2Fdevelopers.slashdot.org%2Fstory%2F26%2F05%2F01%2F1924222%2Fai-agent-designed-to-speed-up-companys-coding-wipes-entire-database-in-9-seconds%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook"><img src="https://a.fsdn.com/sd/facebook_icon_large.png"></a> </div></p><p><a href="https://developers.slashdot.org/story/26/05/01/1924222/ai-agent-designed-to-speed-up-companys-coding-wipes-entire-database-in-9-seconds?utm_source=rss1.0moreanon&amp;utm_medium=feed">Read more of this story</a> at Slashdot.</p><iframe src="https://slashdot.org/slashdot-it.pl?op=discuss&amp;id=23980510&amp;smallembed=1" style="height: 300px; width: 100%; border: none;"></iframe>


Humor

Quackup Adventure Comics! - submitted by Ray Mullikin on 22 August 2004
This cartoon is a parody of superheros, science fiction, fantasy, and other types movies and books. The main character is Jonathin Quackup who, being raised by human beings, doesn't realize he is a Quack... which means a feathery guy with superpowers, ...
http://www.quackup.funurl.com - visits: 1008 - category: humor

PVP Online - submitted by CGameProgrammer on 18 April 2004
Very funny web-comic.
http://www.pvponline.com - visits: 1003 - category: humor

nan2D fun - submitted by aftermath on 4 November 2003
A rather large collection of humorous pictars that I have collected from the intraweb.
http://mm.nan2d.com/fun - visits: 1008 - category: humor

Penny Arcade! - submitted on 24 April 2003
Comic strip with mostly video and computer game humor.
http://www.penny-arcade.com - visits: 1007 - category: humor

Homestar Runner - submitted on 29 March 2003
Lots and lots of flash funniness...
http://www.homestarrunner.com - visits: 1008 - category: humor


Personal

Custom mobile game developer - submitted by vishnusankar on 14 February 2007
Smackall.com is a custom mobile game developer based in India and specialized in J2ME. Our services include Mobile game development, Mobile application development, M-Commerce Solutions, Testing and Porting Mobile games and Wap Portals.
http://www.smackall.com/ - visits: 1008 - category: personal::homepage

The Scribe Game Pixel Art Collection - submitted on 20 January 2007
A small collection of animated pixel art sprites (24x32 pixel) and tiles (16x16 pixel) inspired by the 16-bit stylings of games like EarthBound. Originally made for use in the Sphere RPG engine. Distributed under a Creative Commons license.
http://www.bubbleleague.com/visuals/ - visits: 1009 - category: personal::other

modeling reel - submitted by Dean Jones on 13 November 2006
3d modeling demo reel
http://clam.rutgers.edu/~dpjones/DeanJonesDemoUpdate.mov - visits: 1004 - category: personal::homepage

developer site of Lubos Lenco - submitted by lubos on 29 October 2006
my developer site
http://qwarm.phpnet.us - visits: 1015 - category: personal::homepage

Flash - submitted by peter parker on 23 April 2005
Need Scripts :: One stop Web Development Resource providing reviews and articles.
http://www.needscripts.com/Flash/ - visits: 1004 - category: personal::other

BarGrillers - submitted by Tristin on 20 April 2005
entertainment, karaoke and gamming
http://bargrillers.com - visits: 1004 - category: personal::other

html - submitted by chips on 30 November 2004
HTML Resources, Help and HTML Tutorials
http://www.slacker.com - visits: 1004 - category: personal::other

Allapo - submitted on 18 September 2004
All about the Myst Series by Cyan worlds inc. Screenshots, humourous pictures, and Information on all Myst games. Also includes Riddles and Jokes.
http://www.geocities.com/allapo04 - visits: 1005 - category: personal::other

TZM World - submitted by Milos Tziotas on 28 February 2004
This place is a container for the free programs I do.
http://tziotas.cjb.net/ - visits: 1000 - category: personal::homepage

Web2ebook - submitted by Christian on 27 November 2003
Build ebooks of your website. this project is still in development, but much interesting
http://www.web2ebook.org/ - visits: 1005 - category: personal::other

My Garden Collection - submitted on 22 September 2003
Explore Tatiana's pixelated garden, where digital angels, electronic pets, and even famous character icons dwell.
http://tatiana.inmyworld.net/garden - visits: 1014 - category: personal::other

The Web Surfer's Digest - submitted on 23 April 2003
Share your personal stories with others in a daily digest for Web Surfers across the planet. Free, no signup required.
http://www34.brinkster.com/surfersdigest/ - visits: 1002 - category: personal::other


Banner Links
(add your own)
Screenshots:
GameDev:
Projects:
GameDev: