Screenshots

Allegro.cc - submitted on 1 May 2003
The home of the Allegro community
http://www.allegro.cc/iotd - visits: 1026 - category: screenshots

GameScreenshots - submitted on 24 March 2003
Well-designed site with tons of screenshots of (mostly commercial) games.
http://www.gamescreenshots.com - visits: 1015 - category: screenshots

FlipCode - Image of the Day - submitted by CGameProgrammer on 24 March 2003
One screenshot per day, approved by the admin. Very popular so many interesting things get posted here.
http://www.flipcode.com/iotd - visits: 1023 - category: screenshots


Projects

Eximion - Games & Technology - submitted on 31 March 2005
Eximion is making the game Triad and its game creation platform. This powerfull platform enables the creation of innovative and immersive games.
http://www.eximion.com - visits: 1028 - category: games

Grubby Games - submitted on 8 March 2005
Home of the platform puzzle game, "Professor Fizzwizzle"
http://grubbygames.com - visits: 1013 - category: games

Drug Corporation - submitted by William on 28 December 2004
download free games, softwares, programming codes and more. download the popular game such as Drug Corporation.
http://www.geocities.com/acilme - visits: 1018 - category: games

Amazing Adventures! Free Games. - submitted by Barbarian on 1 October 2004
Features free games made by independent game creators. News, Downloads, Game Creation Resources and Links.
http://www.adventure.easyurl.org/ - visits: 1015 - category: games

Sidra Headquarters - submitted by Thomas Mack on 25 September 2004
Sidra is a group of programmers designing a game engine which is being designed to be very flexible. With flexibility, we will be able to create minigames with our engine. Please visit us for more info!
http://sidrahq.com - visits: 1013 - category: games

Beasts - submitted by Henk Westhuis on 2 September 2004
This site contains a mobile, 3d, and a online version of the classic game Beasts.
http://bozebij.wazzzaaa.nl/index.php - visits: 1011 - category: games

Kurioes' Dump - submitted by Kurioes on 1 September 2004
My project homepage - where I dump my projects, their updates, and my ramblings
http://kurioes.dyndns.org - visits: 1014 - category: games

Raytoons Cartoons, Games, and Animations - submitted on 22 August 2004
Hundreds of Cartoons, Games, and Animations by Raytoons!
http://www.raytoons.funurl.com - visits: 1028 - category: games

TLK Games - submitted by Jean-Michel Martin de Santero on 6 June 2004
DOGS AND LIGHTS allots to you the mission to rescue puppies from a battle field riddled with mines and lampposts. You use laser tools to destroy obstacles, detonate the mines, lit the lamps and finally direct the dogs to a safe place.120 levels.
http://www.tlkgames.com - visits: 1015 - category: games

Recent Headlines:

tlkgames.com - submitted by Jean-Michel Martin de Santero on 21 April 2004
A hilarious dungeon game featuring a colorful hero and a host of monsters.
http://www.tlkgames.com/ - visits: 1019 - category: games

3D-G - submitted by Cor on 16 April 2004
A website on the team 3D-G and its current video game projects.
www.geocities.com/psychic_p/3dg - visits: 1012 - category: games

gunfight.net - submitted by longshot on 8 March 2004
a massively multiplayer game i am working on.
http://www.gunfight.net - visits: 1012 - category: games

Darklight-Software Homepage - submitted by Milos Tziotas on 28 February 2004
Homepage of my first big game project. It's a first person adventure game (Myst 3 like).
http://darklight-software.cjb.net/ - visits: 1011 - category: games

Cow Soft - submitted by cowsarenotevil on 27 February 2004
Website with some software made by us (me and a cousin) and links to other software development websites.
http://cowsoft.us.tt - visits: 1014 - category: games

Bieh Software - submitted by Paul Hunkin on 12 February 2004
A small freeware game development site - try one of the three released games, or the tech demos from the SevenEngine, our currently under development 3D engine.
http://bieh.meton.net - visits: 1009 - category: games

Turt's Puzzle Blocks - Turt99 Productions - submitted by Turt99 on 6 November 2003
Turt's Puzzle Blocks is a great new game from Turt99 Productions
http://www.turt99.com - visits: 1011 - category: games

Hope Engine Development Diary - submitted by bpopp on 24 October 2003
This is a chronicle of my game development struggles over the last year or so. I start my adventure with a humble brute force terrain and am currently prototyping a MORPG (don't laugh at me).
http://www.bpopp.net/articles/view.php?id=403 - visits: 1013 - category: games

Coding Dreams - submitted on 3 October 2003
Coding Dreams is a game development group which produces mobile phone games in JAVA.
http://www.codingdreams.pt.vu - visits: 1013 - category: games

Dew Games - submitted on 1 October 2003
Some finished games. Some Work in progress. Has code on some of my projects.
http://www.dewgames.com - visits: 1005 - category: games

Physics Simulations for Computer Graphics - submitted on 25 September 2003
Big store of examples of computer physics simulations. Most of them are prepared to work in real time. A lot of example animations and applications ready for download.
http://panoramix.ift.uni.wroc.pl/~maq - visits: 1380 - category: games

Existence Engine - submitted on 28 August 2003
3d First Person Shooter, like Quake3 and Unreal
http://phenomenagames.no-ip.org/ - visits: 1013 - category: games

Outhouse Software - submitted on 26 August 2003
Independent Pc games developer.
http://www.outhousesoftware.co.uk/ - visits: 1014 - category: games

RotaDim - submitted on 8 May 2003
Save the planet - literally! The planets of our solar system need your help in this exciting and challenging puzzle game.
http://www.addictive247.co.uk/rotadim.htm - visits: 1013 - category: games

Addictive 247 - submitted on 8 May 2003
Free downloads of arcade, action and puzzle games for your PC!
http://www.addictive247.co.uk - visits: 1010 - category: games

Solid Spheres - submitted on 8 May 2003
Destroy all the colored spheres in this exciting, explosive puzzle game
http://www.addictive247.co.uk/spheres.htm - visits: 1012 - category: games

Pure Power Tactical Engine - submitted on 21 April 2003
2D engine for strategy/tactical games
http://aspc.cs.utt.ro/~karg/ppt - visits: 1009 - category: games

Humanite : Le 4? Projet - submitted on 5 April 2003
This is a french civ-like project with lots of good ideas.
http://www.humanite.fr.st - visits: 1006 - category: games

MegaStorm Systems - submitted on 30 March 2003
HX project is the internal name of PC game based in adventure, strategy and RPG, all in real time.
http://www.megastormsystems.com - visits: 1015 - category: games


Game Development

devbump - submitted on 4 November 2006
devbump is a social news site for sharing cool game development related content
http://devbump.com - visits: 1015 - category: gamedev::community

Game Programming Wiki - submitted on 8 March 2005
A game programming community website with tutorials, source code, and other game programming info.
http://gpwiki.org - visits: 1009 - category: gamedev::community

CrxGames - submitted by Cody Mays on 17 November 2004
This is my game development team's site. We have tutorials on C++, php, html, and more to come, we also have a forum.
http://www.crxgames.com - visits: 1028 - category: gamedev::community

Truevision3D - submitted by John Hart on 20 September 2004
3D Engine and Game Development SDK using VB, VB.Net, Delphi, C#, C++, or any COM/ATL Compliant Language!
http://www.truevision3d.com - visits: 1010 - category: gamedev::utilities

MegaStorms Systems - submitted by Roberto Prieto on 21 June 2004
Association dedicated to software developments: PC games, functions libraries, video formats, data compression, data encrypt, web pages, enterprise and specific software.
http://www.megastormsystems.com - visits: 1012 - category: gamedev::tutorials

GarageGames - submitted by Jay Moore on 21 March 2004
GarageGames mission is to provide independent developers with tools, knowledge, co-conspirators - whatever you need - to make great games. We are commercial with a passion for independent developers.
http://www.garagegames.com - visits: 1012 - category: gamedev::community

Yov408 Programming Tutorials - submitted on 17 March 2004
Hundreds of online programming tutorials sorted into directories and powered by a search engine. Deals with programming languages, signal processing, 3D programming, algorithmics, physics, communication protocols and more.
http://www.yov408.com - visits: 1015 - category: gamedev::tutorials

GameTutorials.com - submitted by thetutor@webtutorials.org on 25 December 2003
Hundreds of understandable tutorials on C, C++, Win32, DirectX,, OpenGL and Networking.
http://www.gametutorials.com - visits: 1014 - category: gamedev::tutorials

RPGDX - submitted on 5 October 2003
The center of independent RPG development.
http://www.rpgdx.net - visits: 1018 - category: gamedev::community

DevMaster.net Game Development - submitted on 3 July 2003
A game development website featuring articles, tutorials, resources, daily news updates, and an active forum.
http://www.devmaster.net/ - visits: 1012 - category: gamedev::tutorials

The Developers Alliance - submitted on 11 June 2003
A site for our game dev team. Anybody can join us.
http://www.thedevelopersalliance.com - visits: 1025 - category: gamedev::community

GameDev.net - submitted by CGameProgrammer on 24 March 2003
Game development site. Excellent message boards and large active community.
http://www.gamedev.net - visits: 1347 - category: gamedev::community


Web Development

website design - submitted by chips on 8 December 2004
Web desgin forum for the web developers to help there needs.HTML,ASP,SEO,ASP
http://www.webdevforums.com - visits: 1007 - category: webdev::tutorials

webtutorials.org - submitted by Nick Humphrey on 25 December 2003
easy to complicated web programming tutorials geared towards people who need good and detailed explanations -- javascript, flash, mathml
http://www.webtutorials.org - visits: 1006 - category: webdev::tutorials

Loonaticmedia - submitted on 22 August 2003
Very soon you can get a free application to build mysql quries for you php programms
http://www.loonaticmedia.de - visits: 1010 - category: webdev::tutorials

JavaTutorials.org - submitted on 25 March 2003
Your free source for quality javatutorials -- easy to understand with comments -- and online java help
http://www.javatutorials.org - visits: 1010 - category: webdev::tutorials


Web Browsing / Utilities

Open Directory Project - submitted on 24 March 2003
Very large human-maintained website directory with 99% functional links. Google Directory is a mirror of this.
http://www.dmoz.org - visits: 1013 - category: webbrowsing


News

SlashDot - submitted on 24 March 2003
Sort of a "geek" news site, lots of tech-related stuff.
http://www.slashdot.org - visits: 1010 - category: news

Recent Headlines:
Google Revisits JPEG XL in Chromium After Earlier Removal
"Three years ago, Google removed JPEG XL support from Chrome, stating there wasn't enough interest at the time," writes the blog Windows Report. "That position has now changed." In a recent note to developers, a Chrome team representative confirmed that work has restarted to bring JPEG XL to Chromium and said Google "would ship it in Chrome" once long-term maintenance and the usual launch requirements are met. The team explained that other platforms moved ahead. Safari supports JPEG XL, and Windows 11 users can add native support through an image extension from Microsoft Store. The format is also confirmed for use in PDF documents. There has been continuous demand from developers and users who ask for its return. Before Google ships the feature in Chrome, the company wants the integration to be secure and supported over time. A developer has submitted new code that reintroduces JPEG XL to Chromium. This version is marked as feature complete. The developer said it also "includes animation support," which earlier implementations did not offer.<p><div class="share_submission" style="position:relative;"> <a class="slashpop" href="http://twitter.com/home?status=Google+Revisits+JPEG+XL+in+Chromium+After+Earlier+Removal%3A+https%3A%2F%2Ftech.slashdot.org%2Fstory%2F25%2F11%2F23%2F2026246%2F%3Futm_source%3Dtwitter%26utm_medium%3Dtwitter"><img src="https://a.fsdn.com/sd/twitter_icon_large.png"></a> <a class="slashpop" href="http://www.facebook.com/sharer.php?u=https%3A%2F%2Ftech.slashdot.org%2Fstory%2F25%2F11%2F23%2F2026246%2Fgoogle-revisits-jpeg-xl-in-chromium-after-earlier-removal%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook"><img src="https://a.fsdn.com/sd/facebook_icon_large.png"></a> </div></p><p><a href="https://tech.slashdot.org/story/25/11/23/2026246/google-revisits-jpeg-xl-in-chromium-after-earlier-removal?utm_source=rss1.0moreanon&amp;utm_medium=feed">Read more of this story</a> at Slashdot.</p><iframe src="https://slashdot.org/slashdot-it.pl?op=discuss&amp;id=23852651&amp;smallembed=1" style="height: 300px; width: 100%; border: none;"></iframe>

Mozilla Announces 'TABS API' For Developers Building AI Agents
"Fresh from announcing it is building an AI browsing mode in Firefox and laying the groundwork for agentic interactions in the Firefox 145 release, the corp arm of Mozilla is now flexing its AI muscles in the direction of those more likely to care," writes the blog OMG Ubuntu: If you're a developer building AI agents, you can sign up to get early access to Mozilla's TABS API, a "powerful web content extraction and transformation toolkit designed specifically for AI agent builders"... The TABS API enables devs to create agents to automate web interactions, like clicking, scrolling, searching, and submitting forms "just like a human". Real-time feedback and adaptive behaviours will, Mozilla say, offer "full control of the web, without the complexity." As TABS is not powered by a Mozilla-backed LLM you'll need to connect it to your choice of third-party LLM for any relevant processing... Developers get 1,000 requests monthly on the free tier, which seems reasonable for prototyping personal projects. Complex agentic workloads may require more. Though pricing is yet to be locked in, the TABS API website suggests it'll cost ~$5 per 1000 requests. Paid plans will offer additional features too, like lower latency and, somewhat ironically, CAPTCHA solving so AI can 'prove' it's not a robot on pages gated to prevent automated activities. Google, OpenAI, and other major AI vendors offer their own agentic APIs. Mozilla is pitching up late, but it plans to play differently. It touts a "strong focus on data minimisation and security", with scraped data treated ephemerally &mdash; i.e., not kept. As a distinction, that matters. AI agents can be given complex online tasks that involve all sorts of personal or sensitive data being fetched and worked with.... If you're minded to make one, perhaps without a motivation to asset-strip the common good, Mozilla's TABS API look like a solid place to start. <p><div class="share_submission" style="position:relative;"> <a class="slashpop" href="http://twitter.com/home?status=Mozilla+Announces+'TABS+API'+For+Developers+Building+AI+Agents%3A+https%3A%2F%2Ftech.slashdot.org%2Fstory%2F25%2F11%2F23%2F206245%2F%3Futm_source%3Dtwitter%26utm_medium%3Dtwitter"><img src="https://a.fsdn.com/sd/twitter_icon_large.png"></a> <a class="slashpop" href="http://www.facebook.com/sharer.php?u=https%3A%2F%2Ftech.slashdot.org%2Fstory%2F25%2F11%2F23%2F206245%2Fmozilla-announces-tabs-api-for-developers-building-ai-agents%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook"><img src="https://a.fsdn.com/sd/facebook_icon_large.png"></a> </div></p><p><a href="https://tech.slashdot.org/story/25/11/23/206245/mozilla-announces-tabs-api-for-developers-building-ai-agents?utm_source=rss1.0moreanon&amp;utm_medium=feed">Read more of this story</a> at Slashdot.</p><iframe src="https://slashdot.org/slashdot-it.pl?op=discuss&amp;id=23852645&amp;smallembed=1" style="height: 300px; width: 100%; border: none;"></iframe>

One Company's Plan to Sink Nuclear Reactors Deep Underground
Long-time Slashdot reader jenningsthecat shared this article from IEEE Spectrum: By dropping a nuclear reactor 1.6 kilometers (1 mile) underground, Deep Fission aims to use the weight of a billion tons of rock and water as a natural containment system comparable to concrete domes and cooling towers. With the fission reaction occurring far below the surface, steam can safely circulate in a closed loop to generate power. The California-based startup announced in October that prospective customers had signed non-binding letters of intent for 12.5 gigawatts of power involving data center developers, industrial parks, and other (mostly undisclosed) strategic partners, with initial sites under consideration in Kansas, Texas, and Utah... The company says its modular approach allows multiple 15-megawatt reactors to be clustered on a single site: A block of 10 would total 150 MW, and Deep Fission claims that larger groupings could scale to 1.5 GW. Deep Fission claims that using geological depth as containment could make nuclear energy cheaper, safer, and deployable in months at a fraction of a conventional plant's footprint... The company aims to finalize its reactor design and confirm the pilot site in the coming months. [Company founder Liz] Muller says the plan is to drill the borehole, lower the canister, load the fuel, and bring the reactor to criticality underground in 2026. Sites in Utah, Texas, and Kansas are among the leading candidates for the first commercial-scale projects, which could begin construction in 2027 or 2028, depending on the speed of DOE and NRC approvals. Deep Fission expects to start manufacturing components for the first unit in 2026 and does not anticipate major bottlenecks aside from typical long-lead items. In short "The same oil and gas drilling techniques that reliably reach kilometer-deep wells can be adapted to host nuclear reactors..." the article points out. Their design would also streamline construction, since "Locating the reactors under a deep water column subjects them to roughly 160 atmospheres of pressure &mdash; the same conditions maintained inside a conventional nuclear reactor &mdash; which forms a natural seal to keep any radioactive coolant or steam contained at depth, preventing leaks from reaching the surface." Other interesting points from the article: They plan on operating and controlling the reactor remotely from the surface. Company founder Muller says if an earthquake ever disrupted the site, "you seal it off at the bottom of the borehole, plug up the borehole, and you have your waste in safe disposal." For waste management, the company "is eyeing deep geological disposal in the very borehole systems they deploy for their reactors." "The company claims it can cut overall costs by 70 to 80 percent compared with full-scale nuclear plants." "Among its competition are projects like TerraPower's Natrium, notes the tech news site Hackaday, saying TerraPower's fast neutron reactors "are already under construction and offer much more power per reactor, along with Natrium in particular also providing built-in grid-level storage. "One thing is definitely for certain..." they add. "The commercial power sector in the US has stopped being mind-numbingly boring."<p><div class="share_submission" style="position:relative;"> <a class="slashpop" href="http://twitter.com/home?status=One+Company's+Plan+to+Sink+Nuclear+Reactors+Deep+Underground%3A+https%3A%2F%2Fhardware.slashdot.org%2Fstory%2F25%2F11%2F23%2F1850236%2F%3Futm_source%3Dtwitter%26utm_medium%3Dtwitter"><img src="https://a.fsdn.com/sd/twitter_icon_large.png"></a> <a class="slashpop" href="http://www.facebook.com/sharer.php?u=https%3A%2F%2Fhardware.slashdot.org%2Fstory%2F25%2F11%2F23%2F1850236%2Fone-companys-plan-to-sink-nuclear-reactors-deep-underground%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook"><img src="https://a.fsdn.com/sd/facebook_icon_large.png"></a> </div></p><p><a href="https://hardware.slashdot.org/story/25/11/23/1850236/one-companys-plan-to-sink-nuclear-reactors-deep-underground?utm_source=rss1.0moreanon&amp;utm_medium=feed">Read more of this story</a> at Slashdot.</p><iframe src="https://slashdot.org/slashdot-it.pl?op=discuss&amp;id=23852613&amp;smallembed=1" style="height: 300px; width: 100%; border: none;"></iframe>

Could High-Speed Trains Shorten US Travel Times While Reducing Emissions?
With some animated graphics, CNN "reimagined" what three of America's busiest air and road travel routes would look like with high-speed trains, for "a glimpse into a faster, more connected future." The journey from New York City to Chicago could take just over six hours by high-speed train at an average speed of 160 mph, cutting travel time by more than 13 hours compared with the current Amtrak route... The journey from San Francisco to Los Angeles could be completed in under three hours by high-speed train... The journey from Atlanta to Orlando could be completed in under three hours by high-speed train that reaches 160 mph, cutting travel time by over half compared with driving... While high-speed rail remains a fantasy in the United States, it is already hugely successful across the globe. Passengers take 3 billion trips annually on more than 40,000 miles of modern high-speed railway across the globe, according to the International Union of Railways. China is home to the world's largest high-speed rail network. The 809-mile train journey from Beijing to Shanghai takes just four and a half hours... In Europe, France's Train a Grand Vitesse (TGV) is recognized as a pioneer of high-speed rail technology. Spain soon followed France's success and now hosts Europe's most extensive high-speed rail network... [T]rain travel contributes relatively less pollution of every type, said Jacob Mason of the Institute for Transportation and Development Policy, from burning less gasoline to making less noise than cars and taking up less space than freeways. The reduction in greenhouse gas emissions is staggering: Per kilometer traveled, the average car or a short-haul flight each emit more than 30 times the CO2 equivalent than Eurostar high-speed trains, according to data from the UK government.<p><div class="share_submission" style="position:relative;"> <a class="slashpop" href="http://twitter.com/home?status=Could+High-Speed+Trains+Shorten+US+Travel+Times+While+Reducing+Emissions%3F%3A+https%3A%2F%2Fnews.slashdot.org%2Fstory%2F25%2F11%2F22%2F201221%2F%3Futm_source%3Dtwitter%26utm_medium%3Dtwitter"><img src="https://a.fsdn.com/sd/twitter_icon_large.png"></a> <a class="slashpop" href="http://www.facebook.com/sharer.php?u=https%3A%2F%2Fnews.slashdot.org%2Fstory%2F25%2F11%2F22%2F201221%2Fcould-high-speed-trains-shorten-us-travel-times-while-reducing-emissions%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook"><img src="https://a.fsdn.com/sd/facebook_icon_large.png"></a> </div></p><p><a href="https://news.slashdot.org/story/25/11/22/201221/could-high-speed-trains-shorten-us-travel-times-while-reducing-emissions?utm_source=rss1.0moreanon&amp;utm_medium=feed">Read more of this story</a> at Slashdot.</p><iframe src="https://slashdot.org/slashdot-it.pl?op=discuss&amp;id=23852075&amp;smallembed=1" style="height: 300px; width: 100%; border: none;"></iframe>


Humor

Quackup Adventure Comics! - submitted by Ray Mullikin on 22 August 2004
This cartoon is a parody of superheros, science fiction, fantasy, and other types movies and books. The main character is Jonathin Quackup who, being raised by human beings, doesn't realize he is a Quack... which means a feathery guy with superpowers, ...
http://www.quackup.funurl.com - visits: 1008 - category: humor

PVP Online - submitted by CGameProgrammer on 18 April 2004
Very funny web-comic.
http://www.pvponline.com - visits: 1003 - category: humor

nan2D fun - submitted by aftermath on 4 November 2003
A rather large collection of humorous pictars that I have collected from the intraweb.
http://mm.nan2d.com/fun - visits: 1008 - category: humor

Penny Arcade! - submitted on 24 April 2003
Comic strip with mostly video and computer game humor.
http://www.penny-arcade.com - visits: 1007 - category: humor

Homestar Runner - submitted on 29 March 2003
Lots and lots of flash funniness...
http://www.homestarrunner.com - visits: 1008 - category: humor


Personal

Custom mobile game developer - submitted by vishnusankar on 14 February 2007
Smackall.com is a custom mobile game developer based in India and specialized in J2ME. Our services include Mobile game development, Mobile application development, M-Commerce Solutions, Testing and Porting Mobile games and Wap Portals.
http://www.smackall.com/ - visits: 1008 - category: personal::homepage

The Scribe Game Pixel Art Collection - submitted on 20 January 2007
A small collection of animated pixel art sprites (24x32 pixel) and tiles (16x16 pixel) inspired by the 16-bit stylings of games like EarthBound. Originally made for use in the Sphere RPG engine. Distributed under a Creative Commons license.
http://www.bubbleleague.com/visuals/ - visits: 1009 - category: personal::other

modeling reel - submitted by Dean Jones on 13 November 2006
3d modeling demo reel
http://clam.rutgers.edu/~dpjones/DeanJonesDemoUpdate.mov - visits: 1004 - category: personal::homepage

developer site of Lubos Lenco - submitted by lubos on 29 October 2006
my developer site
http://qwarm.phpnet.us - visits: 1015 - category: personal::homepage

Flash - submitted by peter parker on 23 April 2005
Need Scripts :: One stop Web Development Resource providing reviews and articles.
http://www.needscripts.com/Flash/ - visits: 1004 - category: personal::other

BarGrillers - submitted by Tristin on 20 April 2005
entertainment, karaoke and gamming
http://bargrillers.com - visits: 1004 - category: personal::other

html - submitted by chips on 30 November 2004
HTML Resources, Help and HTML Tutorials
http://www.slacker.com - visits: 1004 - category: personal::other

Allapo - submitted on 18 September 2004
All about the Myst Series by Cyan worlds inc. Screenshots, humourous pictures, and Information on all Myst games. Also includes Riddles and Jokes.
http://www.geocities.com/allapo04 - visits: 1005 - category: personal::other

TZM World - submitted by Milos Tziotas on 28 February 2004
This place is a container for the free programs I do.
http://tziotas.cjb.net/ - visits: 1000 - category: personal::homepage

Web2ebook - submitted by Christian on 27 November 2003
Build ebooks of your website. this project is still in development, but much interesting
http://www.web2ebook.org/ - visits: 1005 - category: personal::other

My Garden Collection - submitted on 22 September 2003
Explore Tatiana's pixelated garden, where digital angels, electronic pets, and even famous character icons dwell.
http://tatiana.inmyworld.net/garden - visits: 1014 - category: personal::other

The Web Surfer's Digest - submitted on 23 April 2003
Share your personal stories with others in a daily digest for Web Surfers across the planet. Free, no signup required.
http://www34.brinkster.com/surfersdigest/ - visits: 1002 - category: personal::other


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