Screenshots

Allegro.cc - submitted on 1 May 2003
The home of the Allegro community
http://www.allegro.cc/iotd - visits: 1026 - category: screenshots

GameScreenshots - submitted on 24 March 2003
Well-designed site with tons of screenshots of (mostly commercial) games.
http://www.gamescreenshots.com - visits: 1015 - category: screenshots

FlipCode - Image of the Day - submitted by CGameProgrammer on 24 March 2003
One screenshot per day, approved by the admin. Very popular so many interesting things get posted here.
http://www.flipcode.com/iotd - visits: 1023 - category: screenshots


Projects

Eximion - Games & Technology - submitted on 31 March 2005
Eximion is making the game Triad and its game creation platform. This powerfull platform enables the creation of innovative and immersive games.
http://www.eximion.com - visits: 1028 - category: games

Grubby Games - submitted on 8 March 2005
Home of the platform puzzle game, "Professor Fizzwizzle"
http://grubbygames.com - visits: 1013 - category: games

Drug Corporation - submitted by William on 28 December 2004
download free games, softwares, programming codes and more. download the popular game such as Drug Corporation.
http://www.geocities.com/acilme - visits: 1018 - category: games

Amazing Adventures! Free Games. - submitted by Barbarian on 1 October 2004
Features free games made by independent game creators. News, Downloads, Game Creation Resources and Links.
http://www.adventure.easyurl.org/ - visits: 1015 - category: games

Sidra Headquarters - submitted by Thomas Mack on 25 September 2004
Sidra is a group of programmers designing a game engine which is being designed to be very flexible. With flexibility, we will be able to create minigames with our engine. Please visit us for more info!
http://sidrahq.com - visits: 1013 - category: games

Beasts - submitted by Henk Westhuis on 2 September 2004
This site contains a mobile, 3d, and a online version of the classic game Beasts.
http://bozebij.wazzzaaa.nl/index.php - visits: 1011 - category: games

Kurioes' Dump - submitted by Kurioes on 1 September 2004
My project homepage - where I dump my projects, their updates, and my ramblings
http://kurioes.dyndns.org - visits: 1014 - category: games

Raytoons Cartoons, Games, and Animations - submitted on 22 August 2004
Hundreds of Cartoons, Games, and Animations by Raytoons!
http://www.raytoons.funurl.com - visits: 1028 - category: games

TLK Games - submitted by Jean-Michel Martin de Santero on 6 June 2004
DOGS AND LIGHTS allots to you the mission to rescue puppies from a battle field riddled with mines and lampposts. You use laser tools to destroy obstacles, detonate the mines, lit the lamps and finally direct the dogs to a safe place.120 levels.
http://www.tlkgames.com - visits: 1015 - category: games

tlkgames.com - submitted by Jean-Michel Martin de Santero on 21 April 2004
A hilarious dungeon game featuring a colorful hero and a host of monsters.
http://www.tlkgames.com/ - visits: 1019 - category: games

3D-G - submitted by Cor on 16 April 2004
A website on the team 3D-G and its current video game projects.
www.geocities.com/psychic_p/3dg - visits: 1012 - category: games

gunfight.net - submitted by longshot on 8 March 2004
a massively multiplayer game i am working on.
http://www.gunfight.net - visits: 1012 - category: games

Darklight-Software Homepage - submitted by Milos Tziotas on 28 February 2004
Homepage of my first big game project. It's a first person adventure game (Myst 3 like).
http://darklight-software.cjb.net/ - visits: 1011 - category: games

Cow Soft - submitted by cowsarenotevil on 27 February 2004
Website with some software made by us (me and a cousin) and links to other software development websites.
http://cowsoft.us.tt - visits: 1014 - category: games

Bieh Software - submitted by Paul Hunkin on 12 February 2004
A small freeware game development site - try one of the three released games, or the tech demos from the SevenEngine, our currently under development 3D engine.
http://bieh.meton.net - visits: 1009 - category: games

Turt's Puzzle Blocks - Turt99 Productions - submitted by Turt99 on 6 November 2003
Turt's Puzzle Blocks is a great new game from Turt99 Productions
http://www.turt99.com - visits: 1011 - category: games

Hope Engine Development Diary - submitted by bpopp on 24 October 2003
This is a chronicle of my game development struggles over the last year or so. I start my adventure with a humble brute force terrain and am currently prototyping a MORPG (don't laugh at me).
http://www.bpopp.net/articles/view.php?id=403 - visits: 1013 - category: games

Coding Dreams - submitted on 3 October 2003
Coding Dreams is a game development group which produces mobile phone games in JAVA.
http://www.codingdreams.pt.vu - visits: 1013 - category: games

Dew Games - submitted on 1 October 2003
Some finished games. Some Work in progress. Has code on some of my projects.
http://www.dewgames.com - visits: 1005 - category: games

Physics Simulations for Computer Graphics - submitted on 25 September 2003
Big store of examples of computer physics simulations. Most of them are prepared to work in real time. A lot of example animations and applications ready for download.
http://panoramix.ift.uni.wroc.pl/~maq - visits: 1380 - category: games

Existence Engine - submitted on 28 August 2003
3d First Person Shooter, like Quake3 and Unreal
http://phenomenagames.no-ip.org/ - visits: 1013 - category: games

Outhouse Software - submitted on 26 August 2003
Independent Pc games developer.
http://www.outhousesoftware.co.uk/ - visits: 1014 - category: games

RotaDim - submitted on 8 May 2003
Save the planet - literally! The planets of our solar system need your help in this exciting and challenging puzzle game.
http://www.addictive247.co.uk/rotadim.htm - visits: 1013 - category: games

Addictive 247 - submitted on 8 May 2003
Free downloads of arcade, action and puzzle games for your PC!
http://www.addictive247.co.uk - visits: 1010 - category: games

Solid Spheres - submitted on 8 May 2003
Destroy all the colored spheres in this exciting, explosive puzzle game
http://www.addictive247.co.uk/spheres.htm - visits: 1012 - category: games

Pure Power Tactical Engine - submitted on 21 April 2003
2D engine for strategy/tactical games
http://aspc.cs.utt.ro/~karg/ppt - visits: 1009 - category: games

Humanite : Le 4? Projet - submitted on 5 April 2003
This is a french civ-like project with lots of good ideas.
http://www.humanite.fr.st - visits: 1006 - category: games

MegaStorm Systems - submitted on 30 March 2003
HX project is the internal name of PC game based in adventure, strategy and RPG, all in real time.
http://www.megastormsystems.com - visits: 1015 - category: games


Game Development

devbump - submitted on 4 November 2006
devbump is a social news site for sharing cool game development related content
http://devbump.com - visits: 1015 - category: gamedev::community

Game Programming Wiki - submitted on 8 March 2005
A game programming community website with tutorials, source code, and other game programming info.
http://gpwiki.org - visits: 1009 - category: gamedev::community

CrxGames - submitted by Cody Mays on 17 November 2004
This is my game development team's site. We have tutorials on C++, php, html, and more to come, we also have a forum.
http://www.crxgames.com - visits: 1028 - category: gamedev::community

Truevision3D - submitted by John Hart on 20 September 2004
3D Engine and Game Development SDK using VB, VB.Net, Delphi, C#, C++, or any COM/ATL Compliant Language!
http://www.truevision3d.com - visits: 1010 - category: gamedev::utilities

MegaStorms Systems - submitted by Roberto Prieto on 21 June 2004
Association dedicated to software developments: PC games, functions libraries, video formats, data compression, data encrypt, web pages, enterprise and specific software.
http://www.megastormsystems.com - visits: 1012 - category: gamedev::tutorials

GarageGames - submitted by Jay Moore on 21 March 2004
GarageGames mission is to provide independent developers with tools, knowledge, co-conspirators - whatever you need - to make great games. We are commercial with a passion for independent developers.
http://www.garagegames.com - visits: 1012 - category: gamedev::community

Yov408 Programming Tutorials - submitted on 17 March 2004
Hundreds of online programming tutorials sorted into directories and powered by a search engine. Deals with programming languages, signal processing, 3D programming, algorithmics, physics, communication protocols and more.
http://www.yov408.com - visits: 1015 - category: gamedev::tutorials

GameTutorials.com - submitted by thetutor@webtutorials.org on 25 December 2003
Hundreds of understandable tutorials on C, C++, Win32, DirectX,, OpenGL and Networking.
http://www.gametutorials.com - visits: 1014 - category: gamedev::tutorials

RPGDX - submitted on 5 October 2003
The center of independent RPG development.
http://www.rpgdx.net - visits: 1018 - category: gamedev::community

DevMaster.net Game Development - submitted on 3 July 2003
A game development website featuring articles, tutorials, resources, daily news updates, and an active forum.
http://www.devmaster.net/ - visits: 1012 - category: gamedev::tutorials

The Developers Alliance - submitted on 11 June 2003
A site for our game dev team. Anybody can join us.
http://www.thedevelopersalliance.com - visits: 1025 - category: gamedev::community

GameDev.net - submitted by CGameProgrammer on 24 March 2003
Game development site. Excellent message boards and large active community.
http://www.gamedev.net - visits: 1347 - category: gamedev::community

Recent Headlines:
Reaction
<p>Hey there, everyone! Decades-long lurker, first time poster here. I've been working on a tiny physics puzzle game (two thirds response time, one third brain teaser) for a while now and have finally released it on <a target="_blank" rel="noopener noreferrer" href="https://mechanicalink.itch.io/">itch.io</a>.</p><p><strong>Some pieces move, some pieces fall, a piece or two might end up tumbling some more. </strong>At least that's how things usually go during your average game of <i><strong>Reaction</strong></i>.&nbsp;</p><p>You swing your paddle left and right in order to push the pieces towards the evacuation shafts, gaining some of that precious little time before the play area inevitably spills …</p>

Concept art for a remake of Abadox, Part 2
<p>&nbsp;</p><p>So, my old thread on this was closed, I guess because it didn't get any posts for awhile, so I'm continuing it in this one. I hope that's okay.</p><p>Here's a link to the original thread: <a href="https://www.gamedev.net/forums/topic/704135-concept-art-for-a-remake-of-abadox/5420430/">https://www.gamedev.net/forums/topic/704135-concept-art-for-a-remake-of-abadox/</a>​</p><p>The short version is that I'm mostly an artist and a&nbsp;fan of an NES game called Abadox, which I'd like to remake as a PS2-era survival horror game. See the original post to see the first few drawings I did, or feel free to ask questions if you'd like …</p>

We are looking for people interested in joining our team
<p>Hello everyone we are currently looking for people with all sets of skills and talents to become a part of a small indie studio. We are a completely new studio based on ex-members of a disbanded studio. With this, we need new people to work on our game. So about the game… there is none, we want our new recruits/devs to be a part of making the foundation of the game and help make the very idea that hopefully, one day will turn into a wonderful game. If this interests you, you can join via the discord link and …</p>

Candy's Space Mysteries II: Missions on Earthlikes Planets
<p>Hi everybody from Gamedev.net,</p><p>Since the latest vision of a new title: Candy's Space Adventures: The Messages from the Lillians v9.37, i've done done many changes to Candy's Space Mysteries: Missions on the Blue Planets v12.97. Now, it's the second part. We are now finding a way to add the Earth to the game! In reality, they are lost in Space &amp; are finding a way Home.</p><p>_________________________________________________________________________________________________________________________________________________________</p><p>I'm releasing v33.95 of the whole new, Candy's Space Mysteries II: Missions on Earth-like planets!</p><p>Lately, more missions since Candy in Space …</p>


Web Development

website design - submitted by chips on 8 December 2004
Web desgin forum for the web developers to help there needs.HTML,ASP,SEO,ASP
http://www.webdevforums.com - visits: 1007 - category: webdev::tutorials

webtutorials.org - submitted by Nick Humphrey on 25 December 2003
easy to complicated web programming tutorials geared towards people who need good and detailed explanations -- javascript, flash, mathml
http://www.webtutorials.org - visits: 1006 - category: webdev::tutorials

Loonaticmedia - submitted on 22 August 2003
Very soon you can get a free application to build mysql quries for you php programms
http://www.loonaticmedia.de - visits: 1010 - category: webdev::tutorials

JavaTutorials.org - submitted on 25 March 2003
Your free source for quality javatutorials -- easy to understand with comments -- and online java help
http://www.javatutorials.org - visits: 1010 - category: webdev::tutorials


Web Browsing / Utilities

Open Directory Project - submitted on 24 March 2003
Very large human-maintained website directory with 99% functional links. Google Directory is a mirror of this.
http://www.dmoz.org - visits: 1013 - category: webbrowsing


News

SlashDot - submitted on 24 March 2003
Sort of a "geek" news site, lots of tech-related stuff.
http://www.slashdot.org - visits: 1010 - category: news

Recent Headlines:
EFF Board of Directors Removes 76-Year-Old John Gilmore
76-year-old John Gilmore co-founded the EFF in 1990, and in the 31 years since he's "provided leadership and guidance on many of the most important digital rights issues we advocate for today," the EFF said in a statement Friday. "But in recent years, we have not seen eye-to-eye on how to best communicate and work together," they add, announcing "we have been unable to agree on a way forward with Gilmore in a governance role." That is why the EFF Board of Directors has recently made the difficult decision to vote to remove Gilmore from the Board. We are deeply grateful for the many years Gilmore gave to EFF as a leader and advocate, and the Board has elected him to the role of Board Member Emeritus moving forward. "I am so proud of the impact that EFF has had in retaining and expanding individual rights and freedoms as the world has adapted to major technological changes," Gilmore said. "My departure will leave a strong board and an even stronger staff who care deeply about these issues." John Gilmore co-founded EFF in 1990 alongside John Perry Barlow, Steve Wozniak and Mitch Kapor, and provided significant financial support critical to the organization's survival and growth over many years. Since then, Gilmore has worked closely with EFF's staff, board, and lawyers on privacy, free speech, security, encryption, and more. In the 1990s, Gilmore found the government documents that confirmed the First Amendment problem with the government's export controls over encryption, and helped initiate the filing of Bernstein v DOJ, which resulted in a court ruling that software source code was speech protected by the First Amendment and the government's regulations preventing its publication were unconstitutional. The decision made it legal in 1999 for web browsers, websites, and software like PGP and Signal to use the encryption of their choice. Gilmore also led EFF's effort to design and build the DES Cracker, which was regarded as a fundamental breakthrough in how we evaluate computer security and the public policies that control its use. At the time, the 1970s Data Encryption Standard (DES) was embedded in ATM machines and banking networks, as well as in popular software around the world. U.S. government officials proclaimed that DES was secure, while secretly being able to wiretap it themselves. The EFF DES Cracker publicly showed that DES was in fact so weak that it could be broken in one week with an investment of less than $350,000. This catalyzed the international creation and adoption of the much stronger Advanced Encryption Standard (AES), now widely used to secure information worldwide.... EFF has always valued and appreciated Gilmore's opinions, even when we disagree. It is no overstatement to say that EFF would not exist without him. We look forward to continuing to benefit from his institutional knowledge and guidance in his new role of Board Member Emeritus. Gilmore also created the alt* hierarchy on Usenet, co-founded the Cypherpunks mailing list, and was one of the founders of Cygnus Solutions (according to his page on Wikipedia). He's also apparently Slashdot user #35,813 (though he hasn't posted a comment since 2004).<p><div class="share_submission" style="position:relative;"> <a class="slashpop" href="http://twitter.com/home?status=EFF+Board+of+Directors+Removes+76-Year-Old+John+Gilmore%3A+https%3A%2F%2Fbit.ly%2F3b7g3Hc"><img src="https://a.fsdn.com/sd/twitter_icon_large.png"></a> <a class="slashpop" href="http://www.facebook.com/sharer.php?u=https%3A%2F%2Fyro.slashdot.org%2Fstory%2F21%2F10%2F24%2F0252242%2Feff-board-of-directors-removes-76-year-old-john-gilmore%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook"><img src="https://a.fsdn.com/sd/facebook_icon_large.png"></a> </div></p><p><a href="https://yro.slashdot.org/story/21/10/24/0252242/eff-board-of-directors-removes-76-year-old-john-gilmore?utm_source=rss1.0moreanon&amp;utm_medium=feed">Read more of this story</a> at Slashdot.</p><iframe src="https://slashdot.org/slashdot-it.pl?op=discuss&amp;id=20076885&amp;smallembed=1" style="height: 300px; width: 100%; border: none;"></iframe><img src="http://feeds.feedburner.com/~r/Slashdot/slashdot/~4/V7B3ybA3xG0" height="1" width="1" alt=""/>

After Open Source Community Outcry, Microsoft Reverses Controversial<nobr> <wbr></nobr>.NET Change
"Microsoft is reversing a decision to remove a key feature from its upcoming .NET 6 release, after a public outcry from the open source community," reports the Verge. "Microsoft angered the .NET open source community earlier this week by removing a key part of Hot Reload in the upcoming release of .NET 6, a feature that allows developers to modify source code while an app is running and immediately see the results." It's a feature many had been looking forward to using in Visual Studio Code and across multiple platforms, until Microsoft made a controversial last-minute decision to lock it to Visual Studio 2022 which is a paid product that's limited to Windows. Sources at Microsoft, speaking on condition of anonymity, told The Verge that the last-minute change was made by Julia Liuson, the head of Microsoft's developer division, and was a business-focused move. Microsoft has now reversed the change following a backlash, and anger inside the company from many of Microsoft's own employees. "We made a mistake in executing on our decision and took longer than expected to respond back to the community," explains Scott Hunter, director of program management for .NET. Microsoft has now approved the community's pull request to re-enable this feature and it will be available in the final version of the .NET 6 SDK... This eventful episode came after weeks of unrest in the .NET community over Microsoft's involvement in the .NET Foundation. The foundation was created in 2014 when Microsoft made .NET open source, and it's supposed to be an independent organization that exists to improve open source software development and collaboration for .NET.<p><div class="share_submission" style="position:relative;"> <a class="slashpop" href="http://twitter.com/home?status=After+Open+Source+Community+Outcry%2C+Microsoft+Reverses+Controversial+.NET+Change%3A+https%3A%2F%2Fbit.ly%2F3jPKXZJ"><img src="https://a.fsdn.com/sd/twitter_icon_large.png"></a> <a class="slashpop" href="http://www.facebook.com/sharer.php?u=https%3A%2F%2Fdevelopers.slashdot.org%2Fstory%2F21%2F10%2F24%2F0034208%2Fafter-open-source-community-outcry-microsoft-reverses-controversial-net-change%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook"><img src="https://a.fsdn.com/sd/facebook_icon_large.png"></a> </div></p><p><a href="https://developers.slashdot.org/story/21/10/24/0034208/after-open-source-community-outcry-microsoft-reverses-controversial-net-change?utm_source=rss1.0moreanon&amp;utm_medium=feed">Read more of this story</a> at Slashdot.</p><iframe src="https://slashdot.org/slashdot-it.pl?op=discuss&amp;id=20076605&amp;smallembed=1" style="height: 300px; width: 100%; border: none;"></iframe><img src="http://feeds.feedburner.com/~r/Slashdot/slashdot/~4/Mj5sZSamrJc" height="1" width="1" alt=""/>

Aggressive US Marketers are Bringing Police Surveillance Tools to the Masses
"License plate readers are rapidly reshaping private security in American neighborhoods," reports the Washington Post, as aggressively-marketed $2,500-a-year "safety-as-a-service" packages "spread to cover practically everywhere anyone chooses to live in the United States" and "bringing police surveillance tools to the masses with an automated watchdog that records 24 hours a day." Flock Safety, the industry leader, says its systems have been installed in 1,400 cities across 40 states and now capture data from more than a billion cars and trucks every month. "This is not just for million-dollar homes," Flock's founder, Garrett Langley, said. "This is America at its core..." Its solar-powered, motion-sensing camera can snap a dozen photos of a single plate in less than a second &mdash; even in the dark, in the rain, of a car driving 100 mph up to 75 feet away, as Flock's marketing materials say. Piped into a neighborhood's private Flock database, the photos are made available for the homeowners to search, filter or peruse. Machine-learning software categorizes each vehicle based on two dozen attributes, including its color, make and model; what state its plates came from; and whether it had bumper stickers or a roof rack. Each "vehicle fingerprint" is pinpointed on a map and tracked by how often it had been spotted in the past month. The plates are also run against law enforcement watch lists for abducted children, stolen cars, missing people and wanted fugitives; if there's a match, the system alerts the nearest police force with details on how to track it down... Flock's customer base has roughly quadrupled since 2019, with police agencies and homeowners associations in more than 1,400 cities today, and the company has hired sales representatives in 30 states to court customers with promises of a safer, more-monitored life. Company officials have also attended town hall meetings and papered homeowners associations with glossy marketing materials declaring its system "the most user-friendly, least invasive way for communities to stop crime": a network of cameras "that see like a detective," "protect home values" and "automate [the] neighborhood watch ... while you sleep." Along the way, the Atlanta-based company has become an unlikely darling of American tech. The company said in July it had raised $150 million from prominent venture capital firms such as Andreessen Horowitz, which said Flock was pursuing "a massive opportunity in shaping the future...." Flock deletes the footage every 30 days by default and encourages customers to search only when investigating crime. But the company otherwise lets customers set their own rules: In some neighborhoods, all the homeowners can access the images for themselves... Camera opponents didn't want the neighborhood's leaders to anoint themselves gatekeepers, choosing who does and doesn't belong. And they worried that if someone's car was broken into, but no one knew exactly when, the system could lead to hundreds of drivers, virtually all of them innocent, coming under suspicion for the crime. They also worried about the consequences of the cameras getting it wrong. In San Francisco, police had handcuffed a woman at gunpoint in 2009 after a camera garbled her plate number; another family was similarly detained last year because a thief had swiped their tag before committing a crime. And last year in Aurora, 30 miles from Paradise Hills, police handcuffed a mother and her children at gunpoint after a license plate reader flagged their SUV as stolen. The actual stolen vehicle, a motorcycle, had the same plate number from another state. Police officials have said racial profiling did not play a role, though the drivers in all three cases were Black. (The license plate readers in these cases were not Flock devices, and the company said its systems would have shown more accurate results...) The Paradise Hills opponents were right to be skeptical about a local crime wave. According to Jefferson County sheriff's records shared with The Post, the only crime reports written up since September 2020 included two damaged mailboxes, a fraudulent unemployment claim and some stuff stolen out of three parked cars, two of which had been left unlocked. "I wouldn't exactly say it's a hot spot," patrol commander Dan Aten told The Post... The cameras clicked on in August, a board member said. In the weeks since, the neighborhood hasn't seen any reports of crime. The local sheriff's office said it hasn't used the Flock data to crack any cases, nor has it found the need to ask. Flock's founder, Garrett Langley, nonetheless tells the Washington Post, "There are 17,000 cities in America. "Until we have them all, we're not done."<p><div class="share_submission" style="position:relative;"> <a class="slashpop" href="http://twitter.com/home?status=Aggressive+US+Marketers+are+Bringing+Police+Surveillance+Tools+to+the+Masses%3A+https%3A%2F%2Fbit.ly%2F3nm6om3"><img src="https://a.fsdn.com/sd/twitter_icon_large.png"></a> <a class="slashpop" href="http://www.facebook.com/sharer.php?u=https%3A%2F%2Fyro.slashdot.org%2Fstory%2F21%2F10%2F23%2F0425229%2Faggressive-us-marketers-are-bringing-police-surveillance-tools-to-the-masses%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook"><img src="https://a.fsdn.com/sd/facebook_icon_large.png"></a> </div></p><p><a href="https://yro.slashdot.org/story/21/10/23/0425229/aggressive-us-marketers-are-bringing-police-surveillance-tools-to-the-masses?utm_source=rss1.0moreanon&amp;utm_medium=feed">Read more of this story</a> at Slashdot.</p><iframe src="https://slashdot.org/slashdot-it.pl?op=discuss&amp;id=20071497&amp;smallembed=1" style="height: 300px; width: 100%; border: none;"></iframe><img src="http://feeds.feedburner.com/~r/Slashdot/slashdot/~4/JnpneajocR4" height="1" width="1" alt=""/>

Egyptian Security Forces Detain Humanoid Robot, Suspecting Espionage
The Guardian reports: She has been described as "a vision of the future" who is every bit as good as other abstract artists today, but Ai-Da &mdash; the world's first ultra-realistic robot artist &mdash; hit a temporary snag before her latest exhibition when Egyptian security forces detained her at customs. Ai-Da is due to open and present her work at the Great Pyramid of Giza on Thursday, the first time contemporary art has been allowed next to the pyramid in thousands of years. But because of "security issues" that may include concerns that she is part of a wider espionage plot, both Ai-Da and her sculpture were held in Egyptian customs for 10 days before being released on Wednesday, sparking a diplomatic fracas... According to Aidan Meller, the human force behind Ai-Da, border guards detained Ai-Da at first because she had a modem, and then because she had cameras in her eyes (which she uses to draw and paint). "I can ditch the modems, but I can't really gouge her eyes out," he said. She was finally cleared through customs on Wednesday evening, hours before the exhibition was due to start, with the British embassy in Cairo saying they were "glad" the case had been resolved... Meller, an Oxford gallerist, said he always hoped his project would prompt debate about the rapid rise of AI technology. "She is an artist robot, let's be really clear about this. She is not a spy. People fear robots, I understand that. But the whole situation is ironic, because the goal of Ai-Da was to highlight and warn of the abuse of technological development, and she's being held because she is technology. Ai-Da would appreciate that irony, I think."<p><div class="share_submission" style="position:relative;"> <a class="slashpop" href="http://twitter.com/home?status=Egyptian+Security+Forces+Detain+Humanoid+Robot%2C+Suspecting+Espionage%3A+https%3A%2F%2Fbit.ly%2F3b7Gvk9"><img src="https://a.fsdn.com/sd/twitter_icon_large.png"></a> <a class="slashpop" href="http://www.facebook.com/sharer.php?u=https%3A%2F%2Fhardware.slashdot.org%2Fstory%2F21%2F10%2F23%2F1942213%2Fegyptian-security-forces-detain-humanoid-robot-suspecting-espionage%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook"><img src="https://a.fsdn.com/sd/facebook_icon_large.png"></a> </div></p><p><a href="https://hardware.slashdot.org/story/21/10/23/1942213/egyptian-security-forces-detain-humanoid-robot-suspecting-espionage?utm_source=rss1.0moreanon&amp;utm_medium=feed">Read more of this story</a> at Slashdot.</p><iframe src="https://slashdot.org/slashdot-it.pl?op=discuss&amp;id=20076061&amp;smallembed=1" style="height: 300px; width: 100%; border: none;"></iframe><img src="http://feeds.feedburner.com/~r/Slashdot/slashdot/~4/Z_79QwmzjBQ" height="1" width="1" alt=""/>


Humor

Quackup Adventure Comics! - submitted by Ray Mullikin on 22 August 2004
This cartoon is a parody of superheros, science fiction, fantasy, and other types movies and books. The main character is Jonathin Quackup who, being raised by human beings, doesn't realize he is a Quack... which means a feathery guy with superpowers, ...
http://www.quackup.funurl.com - visits: 1008 - category: humor

PVP Online - submitted by CGameProgrammer on 18 April 2004
Very funny web-comic.
http://www.pvponline.com - visits: 1003 - category: humor

nan2D fun - submitted by aftermath on 4 November 2003
A rather large collection of humorous pictars that I have collected from the intraweb.
http://mm.nan2d.com/fun - visits: 1008 - category: humor

Penny Arcade! - submitted on 24 April 2003
Comic strip with mostly video and computer game humor.
http://www.penny-arcade.com - visits: 1007 - category: humor

Homestar Runner - submitted on 29 March 2003
Lots and lots of flash funniness...
http://www.homestarrunner.com - visits: 1008 - category: humor


Personal

Custom mobile game developer - submitted by vishnusankar on 14 February 2007
Smackall.com is a custom mobile game developer based in India and specialized in J2ME. Our services include Mobile game development, Mobile application development, M-Commerce Solutions, Testing and Porting Mobile games and Wap Portals.
http://www.smackall.com/ - visits: 1008 - category: personal::homepage

The Scribe Game Pixel Art Collection - submitted on 20 January 2007
A small collection of animated pixel art sprites (24x32 pixel) and tiles (16x16 pixel) inspired by the 16-bit stylings of games like EarthBound. Originally made for use in the Sphere RPG engine. Distributed under a Creative Commons license.
http://www.bubbleleague.com/visuals/ - visits: 1009 - category: personal::other

modeling reel - submitted by Dean Jones on 13 November 2006
3d modeling demo reel
http://clam.rutgers.edu/~dpjones/DeanJonesDemoUpdate.mov - visits: 1004 - category: personal::homepage

developer site of Lubos Lenco - submitted by lubos on 29 October 2006
my developer site
http://qwarm.phpnet.us - visits: 1015 - category: personal::homepage

Flash - submitted by peter parker on 23 April 2005
Need Scripts :: One stop Web Development Resource providing reviews and articles.
http://www.needscripts.com/Flash/ - visits: 1004 - category: personal::other

BarGrillers - submitted by Tristin on 20 April 2005
entertainment, karaoke and gamming
http://bargrillers.com - visits: 1004 - category: personal::other

html - submitted by chips on 30 November 2004
HTML Resources, Help and HTML Tutorials
http://www.slacker.com - visits: 1004 - category: personal::other

Allapo - submitted on 18 September 2004
All about the Myst Series by Cyan worlds inc. Screenshots, humourous pictures, and Information on all Myst games. Also includes Riddles and Jokes.
http://www.geocities.com/allapo04 - visits: 1005 - category: personal::other

TZM World - submitted by Milos Tziotas on 28 February 2004
This place is a container for the free programs I do.
http://tziotas.cjb.net/ - visits: 1000 - category: personal::homepage

Web2ebook - submitted by Christian on 27 November 2003
Build ebooks of your website. this project is still in development, but much interesting
http://www.web2ebook.org/ - visits: 1005 - category: personal::other

My Garden Collection - submitted on 22 September 2003
Explore Tatiana's pixelated garden, where digital angels, electronic pets, and even famous character icons dwell.
http://tatiana.inmyworld.net/garden - visits: 1014 - category: personal::other

The Web Surfer's Digest - submitted on 23 April 2003
Share your personal stories with others in a daily digest for Web Surfers across the planet. Free, no signup required.
http://www34.brinkster.com/surfersdigest/ - visits: 1002 - category: personal::other


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