Screenshots

Allegro.cc - submitted on 1 May 2003
The home of the Allegro community
http://www.allegro.cc/iotd - visits: 1026 - category: screenshots

GameScreenshots - submitted on 24 March 2003
Well-designed site with tons of screenshots of (mostly commercial) games.
http://www.gamescreenshots.com - visits: 1015 - category: screenshots

FlipCode - Image of the Day - submitted by CGameProgrammer on 24 March 2003
One screenshot per day, approved by the admin. Very popular so many interesting things get posted here.
http://www.flipcode.com/iotd - visits: 1023 - category: screenshots


Projects

Eximion - Games & Technology - submitted on 31 March 2005
Eximion is making the game Triad and its game creation platform. This powerfull platform enables the creation of innovative and immersive games.
http://www.eximion.com - visits: 1028 - category: games

Grubby Games - submitted on 8 March 2005
Home of the platform puzzle game, "Professor Fizzwizzle"
http://grubbygames.com - visits: 1013 - category: games

Drug Corporation - submitted by William on 28 December 2004
download free games, softwares, programming codes and more. download the popular game such as Drug Corporation.
http://www.geocities.com/acilme - visits: 1018 - category: games

Amazing Adventures! Free Games. - submitted by Barbarian on 1 October 2004
Features free games made by independent game creators. News, Downloads, Game Creation Resources and Links.
http://www.adventure.easyurl.org/ - visits: 1015 - category: games

Sidra Headquarters - submitted by Thomas Mack on 25 September 2004
Sidra is a group of programmers designing a game engine which is being designed to be very flexible. With flexibility, we will be able to create minigames with our engine. Please visit us for more info!
http://sidrahq.com - visits: 1013 - category: games

Beasts - submitted by Henk Westhuis on 2 September 2004
This site contains a mobile, 3d, and a online version of the classic game Beasts.
http://bozebij.wazzzaaa.nl/index.php - visits: 1011 - category: games

Kurioes' Dump - submitted by Kurioes on 1 September 2004
My project homepage - where I dump my projects, their updates, and my ramblings
http://kurioes.dyndns.org - visits: 1014 - category: games

Raytoons Cartoons, Games, and Animations - submitted on 22 August 2004
Hundreds of Cartoons, Games, and Animations by Raytoons!
http://www.raytoons.funurl.com - visits: 1028 - category: games

TLK Games - submitted by Jean-Michel Martin de Santero on 6 June 2004
DOGS AND LIGHTS allots to you the mission to rescue puppies from a battle field riddled with mines and lampposts. You use laser tools to destroy obstacles, detonate the mines, lit the lamps and finally direct the dogs to a safe place.120 levels.
http://www.tlkgames.com - visits: 1015 - category: games

Recent Headlines:

tlkgames.com - submitted by Jean-Michel Martin de Santero on 21 April 2004
A hilarious dungeon game featuring a colorful hero and a host of monsters.
http://www.tlkgames.com/ - visits: 1019 - category: games

3D-G - submitted by Cor on 16 April 2004
A website on the team 3D-G and its current video game projects.
www.geocities.com/psychic_p/3dg - visits: 1012 - category: games

gunfight.net - submitted by longshot on 8 March 2004
a massively multiplayer game i am working on.
http://www.gunfight.net - visits: 1012 - category: games

Darklight-Software Homepage - submitted by Milos Tziotas on 28 February 2004
Homepage of my first big game project. It's a first person adventure game (Myst 3 like).
http://darklight-software.cjb.net/ - visits: 1011 - category: games

Cow Soft - submitted by cowsarenotevil on 27 February 2004
Website with some software made by us (me and a cousin) and links to other software development websites.
http://cowsoft.us.tt - visits: 1014 - category: games

Bieh Software - submitted by Paul Hunkin on 12 February 2004
A small freeware game development site - try one of the three released games, or the tech demos from the SevenEngine, our currently under development 3D engine.
http://bieh.meton.net - visits: 1009 - category: games

Turt's Puzzle Blocks - Turt99 Productions - submitted by Turt99 on 6 November 2003
Turt's Puzzle Blocks is a great new game from Turt99 Productions
http://www.turt99.com - visits: 1011 - category: games

Hope Engine Development Diary - submitted by bpopp on 24 October 2003
This is a chronicle of my game development struggles over the last year or so. I start my adventure with a humble brute force terrain and am currently prototyping a MORPG (don't laugh at me).
http://www.bpopp.net/articles/view.php?id=403 - visits: 1013 - category: games

Coding Dreams - submitted on 3 October 2003
Coding Dreams is a game development group which produces mobile phone games in JAVA.
http://www.codingdreams.pt.vu - visits: 1013 - category: games

Dew Games - submitted on 1 October 2003
Some finished games. Some Work in progress. Has code on some of my projects.
http://www.dewgames.com - visits: 1005 - category: games

Physics Simulations for Computer Graphics - submitted on 25 September 2003
Big store of examples of computer physics simulations. Most of them are prepared to work in real time. A lot of example animations and applications ready for download.
http://panoramix.ift.uni.wroc.pl/~maq - visits: 1380 - category: games

Existence Engine - submitted on 28 August 2003
3d First Person Shooter, like Quake3 and Unreal
http://phenomenagames.no-ip.org/ - visits: 1013 - category: games

Outhouse Software - submitted on 26 August 2003
Independent Pc games developer.
http://www.outhousesoftware.co.uk/ - visits: 1014 - category: games

RotaDim - submitted on 8 May 2003
Save the planet - literally! The planets of our solar system need your help in this exciting and challenging puzzle game.
http://www.addictive247.co.uk/rotadim.htm - visits: 1013 - category: games

Addictive 247 - submitted on 8 May 2003
Free downloads of arcade, action and puzzle games for your PC!
http://www.addictive247.co.uk - visits: 1010 - category: games

Solid Spheres - submitted on 8 May 2003
Destroy all the colored spheres in this exciting, explosive puzzle game
http://www.addictive247.co.uk/spheres.htm - visits: 1012 - category: games

Pure Power Tactical Engine - submitted on 21 April 2003
2D engine for strategy/tactical games
http://aspc.cs.utt.ro/~karg/ppt - visits: 1009 - category: games

Humanite : Le 4? Projet - submitted on 5 April 2003
This is a french civ-like project with lots of good ideas.
http://www.humanite.fr.st - visits: 1006 - category: games

MegaStorm Systems - submitted on 30 March 2003
HX project is the internal name of PC game based in adventure, strategy and RPG, all in real time.
http://www.megastormsystems.com - visits: 1015 - category: games


Game Development

devbump - submitted on 4 November 2006
devbump is a social news site for sharing cool game development related content
http://devbump.com - visits: 1015 - category: gamedev::community

Recent Headlines:

Game Programming Wiki - submitted on 8 March 2005
A game programming community website with tutorials, source code, and other game programming info.
http://gpwiki.org - visits: 1009 - category: gamedev::community

CrxGames - submitted by Cody Mays on 17 November 2004
This is my game development team's site. We have tutorials on C++, php, html, and more to come, we also have a forum.
http://www.crxgames.com - visits: 1028 - category: gamedev::community

Truevision3D - submitted by John Hart on 20 September 2004
3D Engine and Game Development SDK using VB, VB.Net, Delphi, C#, C++, or any COM/ATL Compliant Language!
http://www.truevision3d.com - visits: 1010 - category: gamedev::utilities

MegaStorms Systems - submitted by Roberto Prieto on 21 June 2004
Association dedicated to software developments: PC games, functions libraries, video formats, data compression, data encrypt, web pages, enterprise and specific software.
http://www.megastormsystems.com - visits: 1012 - category: gamedev::tutorials

GarageGames - submitted by Jay Moore on 21 March 2004
GarageGames mission is to provide independent developers with tools, knowledge, co-conspirators - whatever you need - to make great games. We are commercial with a passion for independent developers.
http://www.garagegames.com - visits: 1012 - category: gamedev::community

Yov408 Programming Tutorials - submitted on 17 March 2004
Hundreds of online programming tutorials sorted into directories and powered by a search engine. Deals with programming languages, signal processing, 3D programming, algorithmics, physics, communication protocols and more.
http://www.yov408.com - visits: 1015 - category: gamedev::tutorials

GameTutorials.com - submitted by thetutor@webtutorials.org on 25 December 2003
Hundreds of understandable tutorials on C, C++, Win32, DirectX,, OpenGL and Networking.
http://www.gametutorials.com - visits: 1014 - category: gamedev::tutorials

RPGDX - submitted on 5 October 2003
The center of independent RPG development.
http://www.rpgdx.net - visits: 1018 - category: gamedev::community

DevMaster.net Game Development - submitted on 3 July 2003
A game development website featuring articles, tutorials, resources, daily news updates, and an active forum.
http://www.devmaster.net/ - visits: 1012 - category: gamedev::tutorials

The Developers Alliance - submitted on 11 June 2003
A site for our game dev team. Anybody can join us.
http://www.thedevelopersalliance.com - visits: 1025 - category: gamedev::community

GameDev.net - submitted by CGameProgrammer on 24 March 2003
Game development site. Excellent message boards and large active community.
http://www.gamedev.net - visits: 1347 - category: gamedev::community

Recent Headlines:
Program to capture part of game screen, enlarge it and display on 2nd screen
<p>Hi there, just wondering if anybody knows of a small program that will allow me to set a region of screen to be captured and displayed on another monitor?&nbsp;</p><p>My problem is I love playing Independence War 2 on a big 1920 x 1080 screen. And as you can see from the attached screen-shot, the important parts of the screen in the top left (navigation lock &amp; weapon), top right (contacts &amp; shield status) and bottom right (contact list) are pretty small! My eyesight isn't what it used to be šŸ™‚</p><figure class="image"><img src="https://uploads.gamedev.net/forums/monthly_2024_07/ff05165886414251b99ebd90dbb60df7.IW2-screen.png"><figcaption>IW2 ship cockpit</figcaption></figure><p>So my ideal solution is to ā€¦</p>

Game Dev Digest Issue #243 - Speed Up Your Workflow, and more
<p><i>This article was originally published on </i><a target="_blank" rel="noopener noreferrer" href="https://gamedevdigest.com/digests/issue-243-speed-up-your-workflow-and-more.html"><i>GameDevDigest.com</i></a></p><figure class="image"><img src="https://res.cloudinary.com/practicaldev/image/fetch/s--nSR4mFDF--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://gamedevdigest.com/assets/social-posts/issue-243.png" alt="Issue #243 - Speed Up Your Workflow, and more"></figure><p>More game dev content for the weekend. Enjoy!</p><p><a target="_blank" rel="noopener noreferrer" href="https://80.lv/articles/easily-create-vr-multiplayer-experiences-with-unity-s-new-template/"><strong>Easily Create VR Multiplayer Experiences with Unity's New Template</strong></a> - The template leverages Unity Cloud Gaming Services.<br><a target="_blank" rel="noopener noreferrer" href="https://80.lv/articles/easily-create-vr-multiplayer-experiences-with-unity-s-new-template/"><i>80.lv</i></a></p><p><a target="_blank" rel="noopener noreferrer" href="https://80.lv/articles/learn-how-games-get-pegi-ratings/?"><strong>Learn How Games Get PEGI Ratings</strong></a> - "We're not a group of corporate men in suits trying to stop everybody's fun."<br><a target="_blank" rel="noopener noreferrer" href="https://80.lv/articles/learn-how-games-get-pegi-ratings/?"><i>80.lv</i></a></p><p><a target="_blank" rel="noopener noreferrer" href="https://www.linkedin.com/posts/ifyouwillem_gamedev-indiedev-indierevolution-activity-7221243342796259328-zdEo/"><strong>The ULTIMATE guide to your next games interview</strong></a> - Learning the necessary skills to work in games can be hard. Building the portfolio in games can definitely be hard. Landing an interview in games can ABSOLUTELY be hard. So you'd better use the opportunity as ā€¦</p>

Auxiliary Object Not Provided When Using Type in Template Array
<p>Hello! I am trying to make use of an auxiliary object in my types default factory function. Iā€™m running into an issue when using this type with the CScriptArray array template add-on. The auxiliary object is not provided to the default factory function and instead some other value is provided in its place.</p><p>On default initialization of an array with my type, I see CScriptArray::Construct invokes asIScriptEngine::CreateScriptObject. Ultimately the default factory method gets invoked here (<a target="_blank" rel="noopener noreferrer" href="https://github.com/codecat/angelscript-mirror/blob/master/sdk/angelscript/source/as_scriptengine.cpp#L4587">https://github.com/codecat/angelscript-mirror/blob/master/sdk/angelscript/source/as_scriptengine.cpp#L4587</a>) with the unexpected object.</p><p>Hacking in a check prior to the generic invoke call seems to work but Im new to angelscript ā€¦</p>

Anyway to do DOF &amp; MotionBlur just based on 1 image &amp; its depthImage?
<p>Anyway to do DOF &amp; MotionBlur just based on 1 image &amp; its depthImage on Mobile platform?</p><p>Thanks!</p>


Web Development

website design - submitted by chips on 8 December 2004
Web desgin forum for the web developers to help there needs.HTML,ASP,SEO,ASP
http://www.webdevforums.com - visits: 1007 - category: webdev::tutorials

webtutorials.org - submitted by Nick Humphrey on 25 December 2003
easy to complicated web programming tutorials geared towards people who need good and detailed explanations -- javascript, flash, mathml
http://www.webtutorials.org - visits: 1006 - category: webdev::tutorials

Loonaticmedia - submitted on 22 August 2003
Very soon you can get a free application to build mysql quries for you php programms
http://www.loonaticmedia.de - visits: 1010 - category: webdev::tutorials

JavaTutorials.org - submitted on 25 March 2003
Your free source for quality javatutorials -- easy to understand with comments -- and online java help
http://www.javatutorials.org - visits: 1010 - category: webdev::tutorials


Web Browsing / Utilities

Open Directory Project - submitted on 24 March 2003
Very large human-maintained website directory with 99% functional links. Google Directory is a mirror of this.
http://www.dmoz.org - visits: 1013 - category: webbrowsing


News

SlashDot - submitted on 24 March 2003
Sort of a "geek" news site, lots of tech-related stuff.
http://www.slashdot.org - visits: 1010 - category: news

Recent Headlines:
Crooks Bypassed Google's Email Verification To Create Workspace Accounts, Access 3rd-Party Services
Brian Krebs writes via KrebsOnSecurity: Google says it recently fixed an authentication weakness that allowed crooks to circumvent the email verification required to create a Google Workspace account, and leverage that to impersonate a domain holder at third-party services that allow logins through Google's "Sign in with Google" feature. [...] Google Workspace offers a free trial that people can use to access services like Google Docs, but other services such as Gmail are only available to Workspace users who can validate control over the domain name associated with their email address. The weakness Google fixed allowed attackers to bypass this validation process. Google emphasized that none of the affected domains had previously been associated with Workspace accounts or services. "The tactic here was to create a specifically-constructed request by a bad actor to circumvent email verification during the signup process," [said Anu Yamunan, director of abuse and safety protections at Google Workspace]. "The vector here is they would use one email address to try to sign in, and a completely different email address to verify a token. Once they were email verified, in some cases we have seen them access third party services using Google single sign-on." Yamunan said none of the potentially malicious workspace accounts were used to abuse Google services, but rather the attackers sought to impersonate the domain holder to other services online.<p><div class="share_submission" style="position:relative;"> <a class="slashpop" href="http://twitter.com/home?status=Crooks+Bypassed+Google's+Email+Verification+To+Create+Workspace+Accounts%2C+Access+3rd-Party+Services%3A+https%3A%2F%2Ftech.slashdot.org%2Fstory%2F24%2F07%2F27%2F007253%2F%3Futm_source%3Dtwitter%26utm_medium%3Dtwitter"><img src="https://a.fsdn.com/sd/twitter_icon_large.png"></a> <a class="slashpop" href="http://www.facebook.com/sharer.php?u=https%3A%2F%2Ftech.slashdot.org%2Fstory%2F24%2F07%2F27%2F007253%2Fcrooks-bypassed-googles-email-verification-to-create-workspace-accounts-access-3rd-party-services%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook"><img src="https://a.fsdn.com/sd/facebook_icon_large.png"></a> </div></p><p><a href="https://tech.slashdot.org/story/24/07/27/007253/crooks-bypassed-googles-email-verification-to-create-workspace-accounts-access-3rd-party-services?utm_source=rss1.0moreanon&amp;utm_medium=feed">Read more of this story</a> at Slashdot.</p><iframe src="https://slashdot.org/slashdot-it.pl?op=discuss&amp;id=23401960&amp;smallembed=1" style="height: 300px; width: 100%; border: none;"></iframe>

Courts Close the Loophole Letting the Feds Search Your Phone At the Border
On Wednesday, Judge Nina Morrison ruled that cellphone searches at the border are "nonroutine" and require probable cause and a warrant, likening them to more invasive searches due to their heavy privacy impact. As reported by Reason, this decision closes the loophole in the Fourth Amendment's protection against unreasonable searches and seizures, which Customs and Border Protection (CBP) agents have exploited. Courts have previously ruled that the government has the right to conduct routine warrantless searches for contraband at the border. From the report: Although the interests of stopping contraband are "undoubtedly served when the government searches the luggage or pockets of a person crossing the border carrying objects that can only be introduced to this country by being physically moved across its borders, the extent to which those interests are served when the government searches data stored on a person's cell phone is far less clear," the judge declared. Morrison noted that "reviewing the information in a person's cell phone is the best approximation government officials have for mindreading," so searching through cellphone data has an even heavier privacy impact than rummaging through physical possessions. Therefore, the court ruled, a cellphone search at the border requires both probable cause and a warrant. Morrison did not distinguish between scanning a phone's contents with special software and manually flipping through it. And in a victory for journalists, the judge specifically acknowledged the First Amendment implications of cellphone searches too. She cited reporting by The Intercept and VICE about CPB searching journalists' cellphones "based on these journalists' ongoing coverage of politically sensitive issues" and warned that those phone searches could put confidential sources at risk. Wednesday's ruling adds to a stream of cases restricting the feds' ability to search travelers' electronics. The 4th and 9th Circuits, which cover the mid-Atlantic and Western states, have ruled that border police need at least "reasonable suspicion" of a crime to search cellphones. Last year, a judge in the Southern District of New York also ruled (PDF) that the government "may not copy and search an American citizen's cell phone at the border without a warrant absent exigent circumstances."<p><div class="share_submission" style="position:relative;"> <a class="slashpop" href="http://twitter.com/home?status=Courts+Close+the+Loophole+Letting+the+Feds+Search+Your+Phone+At+the+Border%3A+https%3A%2F%2Fyro.slashdot.org%2Fstory%2F24%2F07%2F27%2F001209%2F%3Futm_source%3Dtwitter%26utm_medium%3Dtwitter"><img src="https://a.fsdn.com/sd/twitter_icon_large.png"></a> <a class="slashpop" href="http://www.facebook.com/sharer.php?u=https%3A%2F%2Fyro.slashdot.org%2Fstory%2F24%2F07%2F27%2F001209%2Fcourts-close-the-loophole-letting-the-feds-search-your-phone-at-the-border%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook"><img src="https://a.fsdn.com/sd/facebook_icon_large.png"></a> </div></p><p><a href="https://yro.slashdot.org/story/24/07/27/001209/courts-close-the-loophole-letting-the-feds-search-your-phone-at-the-border?utm_source=rss1.0moreanon&amp;utm_medium=feed">Read more of this story</a> at Slashdot.</p><iframe src="https://slashdot.org/slashdot-it.pl?op=discuss&amp;id=23401954&amp;smallembed=1" style="height: 300px; width: 100%; border: none;"></iframe>

Nvidia's Open-Source Linux Kernel Driver Performing At Parity To Proprietary Driver
Nvidia's new R555 Linux driver series has significantly improved their open-source GPU kernel driver modules, achieving near parity with their proprietary drivers. Phoronix's Michael Larabel reports: The NVIDIA open-source kernel driver modules shipped by their driver installer and also available via their GitHub repository are in great shape. With the R555 series the support and performance is basically at parity of their open-source kernel modules compared to their proprietary kernel drivers. [...] Across a range of different GPU-accelerated creator workloads, the performance of the open-source NVIDIA kernel modules matched that of the proprietary driver. No loss in performance going the open-source kernel driver route. Across various professional graphics workloads, both the NVIDIA RTX A2000 and A4000 graphics cards were also achieving the same performance whether on the open-source MIT/GPLv2 driver or using NVIDIA's classic proprietary driver. Across all of the tests I carried out using the NVIDIA 555 stable series Linux driver, the open-source NVIDIA kernel modules were able to achieve the same performance as the classic proprietary driver. Also important is that there was no increased power use or other difference in power management when switching over to the open-source NVIDIA kernel modules. It's great seeing how far the NVIDIA open-source kernel modules have evolved and that with the upcoming NVIDIA 560 Linux driver series they will be defaulting to them on supported GPUs. And moving forward with Blackwell and beyond, NVIDIA is just enabling the GPU support along their open-source kernel drivers with leaving the proprietary kernel drivers to older hardware. Tests I have done using NVIDIA GeForce RTX 40 graphics cards with Linux gaming workloads between the MIT/GPL and proprietary kernel drivers have yielded similar (boring but good) results: the same performance being achieved with no loss going the open-source route. You can view Phoronix's performance results in charts here, here, and here.<p><div class="share_submission" style="position:relative;"> <a class="slashpop" href="http://twitter.com/home?status=Nvidia's+Open-Source+Linux+Kernel+Driver+Performing+At+Parity+To+Proprietary+Driver%3A+https%3A%2F%2Fnews.slashdot.org%2Fstory%2F24%2F07%2F26%2F2350248%2F%3Futm_source%3Dtwitter%26utm_medium%3Dtwitter"><img src="https://a.fsdn.com/sd/twitter_icon_large.png"></a> <a class="slashpop" href="http://www.facebook.com/sharer.php?u=https%3A%2F%2Fnews.slashdot.org%2Fstory%2F24%2F07%2F26%2F2350248%2Fnvidias-open-source-linux-kernel-driver-performing-at-parity-to-proprietary-driver%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook"><img src="https://a.fsdn.com/sd/facebook_icon_large.png"></a> </div></p><p><a href="https://news.slashdot.org/story/24/07/26/2350248/nvidias-open-source-linux-kernel-driver-performing-at-parity-to-proprietary-driver?utm_source=rss1.0moreanon&amp;utm_medium=feed">Read more of this story</a> at Slashdot.</p><iframe src="https://slashdot.org/slashdot-it.pl?op=discuss&amp;id=23401940&amp;smallembed=1" style="height: 300px; width: 100%; border: none;"></iframe>

How a Cheap Barcode Scanner Helped Fix CrowdStrike'd Windows PCs In a Flash
An anonymous reader quotes a report from The Register: Not long after Windows PCs and servers at the Australian limb of audit and tax advisory Grant Thornton started BSODing last Friday, senior systems engineer Rob Woltz remembered a small but important fact: When PCs boot, they consider barcode scanners no differently to keyboards. That knowledge nugget became important as the firm tried to figure out how to respond to the mess CrowdStrike created, which at Grant Thornton Australia threw hundreds of PCs and no fewer than 100 servers into the doomloop that CrowdStrike's shoddy testing software made possible. [...] The firm had the BitLocker keys for all its PCs, so Woltz and colleagues wrote a script that turned them into barcodes that were displayed on a locked-down management server's desktop. The script would be given a hostname and generate the necessary barcode and LAPS password to restore the machine. Woltz went to an office supplies store and acquired an off-the-shelf barcode scanner for AU$55 ($36). At the point when rebooting PCs asked for a BitLocker key, pointing the scanner at the barcode on the server's screen made the machines treat the input exactly as if the key was being typed. That's a lot easier than typing it out every time, and the server's desktop could be accessed via a laptop for convenience. Woltz, Watson, and the team scaled the solution -- which meant buying more scanners at more office supplies stores around Australia. On Monday, remote staff were told to come to the office with their PCs and visit IT to connect to a barcode scanner. All PCs in the firm's Australian fleet were fixed by lunchtime -- taking only three to five minutes for each machine. Watson told us manually fixing servers needed about 20 minutes per machine.<p><div class="share_submission" style="position:relative;"> <a class="slashpop" href="http://twitter.com/home?status=How+a+Cheap+Barcode+Scanner+Helped+Fix+CrowdStrike'd+Windows+PCs+In+a+Flash%3A+https%3A%2F%2Ftech.slashdot.org%2Fstory%2F24%2F07%2F26%2F2059246%2F%3Futm_source%3Dtwitter%26utm_medium%3Dtwitter"><img src="https://a.fsdn.com/sd/twitter_icon_large.png"></a> <a class="slashpop" href="http://www.facebook.com/sharer.php?u=https%3A%2F%2Ftech.slashdot.org%2Fstory%2F24%2F07%2F26%2F2059246%2Fhow-a-cheap-barcode-scanner-helped-fix-crowdstriked-windows-pcs-in-a-flash%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook"><img src="https://a.fsdn.com/sd/facebook_icon_large.png"></a> </div></p><p><a href="https://tech.slashdot.org/story/24/07/26/2059246/how-a-cheap-barcode-scanner-helped-fix-crowdstriked-windows-pcs-in-a-flash?utm_source=rss1.0moreanon&amp;utm_medium=feed">Read more of this story</a> at Slashdot.</p><iframe src="https://slashdot.org/slashdot-it.pl?op=discuss&amp;id=23401780&amp;smallembed=1" style="height: 300px; width: 100%; border: none;"></iframe>


Humor

Quackup Adventure Comics! - submitted by Ray Mullikin on 22 August 2004
This cartoon is a parody of superheros, science fiction, fantasy, and other types movies and books. The main character is Jonathin Quackup who, being raised by human beings, doesn't realize he is a Quack... which means a feathery guy with superpowers, ...
http://www.quackup.funurl.com - visits: 1008 - category: humor

PVP Online - submitted by CGameProgrammer on 18 April 2004
Very funny web-comic.
http://www.pvponline.com - visits: 1003 - category: humor

nan2D fun - submitted by aftermath on 4 November 2003
A rather large collection of humorous pictars that I have collected from the intraweb.
http://mm.nan2d.com/fun - visits: 1008 - category: humor

Penny Arcade! - submitted on 24 April 2003
Comic strip with mostly video and computer game humor.
http://www.penny-arcade.com - visits: 1007 - category: humor

Homestar Runner - submitted on 29 March 2003
Lots and lots of flash funniness...
http://www.homestarrunner.com - visits: 1008 - category: humor


Personal

Custom mobile game developer - submitted by vishnusankar on 14 February 2007
Smackall.com is a custom mobile game developer based in India and specialized in J2ME. Our services include Mobile game development, Mobile application development, M-Commerce Solutions, Testing and Porting Mobile games and Wap Portals.
http://www.smackall.com/ - visits: 1008 - category: personal::homepage

The Scribe Game Pixel Art Collection - submitted on 20 January 2007
A small collection of animated pixel art sprites (24x32 pixel) and tiles (16x16 pixel) inspired by the 16-bit stylings of games like EarthBound. Originally made for use in the Sphere RPG engine. Distributed under a Creative Commons license.
http://www.bubbleleague.com/visuals/ - visits: 1009 - category: personal::other

modeling reel - submitted by Dean Jones on 13 November 2006
3d modeling demo reel
http://clam.rutgers.edu/~dpjones/DeanJonesDemoUpdate.mov - visits: 1004 - category: personal::homepage

developer site of Lubos Lenco - submitted by lubos on 29 October 2006
my developer site
http://qwarm.phpnet.us - visits: 1015 - category: personal::homepage

Flash - submitted by peter parker on 23 April 2005
Need Scripts :: One stop Web Development Resource providing reviews and articles.
http://www.needscripts.com/Flash/ - visits: 1004 - category: personal::other

BarGrillers - submitted by Tristin on 20 April 2005
entertainment, karaoke and gamming
http://bargrillers.com - visits: 1004 - category: personal::other

html - submitted by chips on 30 November 2004
HTML Resources, Help and HTML Tutorials
http://www.slacker.com - visits: 1004 - category: personal::other

Allapo - submitted on 18 September 2004
All about the Myst Series by Cyan worlds inc. Screenshots, humourous pictures, and Information on all Myst games. Also includes Riddles and Jokes.
http://www.geocities.com/allapo04 - visits: 1005 - category: personal::other

TZM World - submitted by Milos Tziotas on 28 February 2004
This place is a container for the free programs I do.
http://tziotas.cjb.net/ - visits: 1000 - category: personal::homepage

Web2ebook - submitted by Christian on 27 November 2003
Build ebooks of your website. this project is still in development, but much interesting
http://www.web2ebook.org/ - visits: 1005 - category: personal::other

My Garden Collection - submitted on 22 September 2003
Explore Tatiana's pixelated garden, where digital angels, electronic pets, and even famous character icons dwell.
http://tatiana.inmyworld.net/garden - visits: 1014 - category: personal::other

The Web Surfer's Digest - submitted on 23 April 2003
Share your personal stories with others in a daily digest for Web Surfers across the planet. Free, no signup required.
http://www34.brinkster.com/surfersdigest/ - visits: 1002 - category: personal::other


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